Borgs (#18136)
* Laws * positronic brain and PAI rewrite * MMI * MMI pt. 2 * borg brain transfer * Roleban support, Borg job (WIP), the end of mind shenaniganry * battery drain, item slot cleanup, alerts * visuals * fix this pt1 * fix this pt2 * Modules, Lingering Stacks, Better borg flashlight * Start on UI, fix battery alerts, expand activation/deactivation, low movement speed on no power. * sprotes * no zombie borgs * oh fuck yeah i love a good relay * charger * fix the tiniest of sprite issues * adjustable names * a functional UI???? * foobar * more modules * this shit for some reason * upstream * genericize selectable borg modules * upstream again * holy fucking shit * i love christ * proper construction * da job * AA borgs * and boom more shit * admin logs * laws redux * ok just do this rq * oh boy that looks like modules * oh shit research * testos passo * so much shit holy fuck * fuckit we SHIP * last minute snags * should've gotten me on a better day
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@@ -1332,6 +1332,10 @@ namespace Content.Client.Stylesheets
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.Prop("panel", new StyleBoxTexture(BaseButtonOpenBoth) { Padding = default })
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.Prop(Control.StylePropertyModulateSelf, Color.FromHex("#1F1F23")),
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Element<PanelContainer>().Class("PanelBackgroundLight")
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.Prop("panel", new StyleBoxTexture(BaseButtonOpenBoth) { Padding = default })
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.Prop(Control.StylePropertyModulateSelf, Color.FromHex("#2F2F3B")),
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// Window Footer
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Element<TextureRect>().Class("NTLogoDark")
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.Prop(TextureRect.StylePropertyTexture, resCache.GetTexture("/Textures/Interface/Nano/ntlogo.svg.png"))
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