@@ -0,0 +1,111 @@
|
|||||||
|
- type: entity
|
||||||
|
id: BaseSecretDoor
|
||||||
|
parent: BaseStructure
|
||||||
|
name: solid wall # No meta
|
||||||
|
suffix: secret door
|
||||||
|
abstract: true
|
||||||
|
description: Keeps the air in and the greytide out.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Structures/Doors/secret_door.rsi
|
||||||
|
layers:
|
||||||
|
- state: closed
|
||||||
|
map: ["enum.DoorVisualLayers.Base"]
|
||||||
|
- type: AnimationPlayer
|
||||||
|
- type: Physics
|
||||||
|
- type: Fixtures
|
||||||
|
fixtures:
|
||||||
|
fix1:
|
||||||
|
shape:
|
||||||
|
!type:PhysShapeAabb
|
||||||
|
bounds: "-0.49,-0.49,0.49,0.49"
|
||||||
|
density: 100
|
||||||
|
mask:
|
||||||
|
- FullTileMask
|
||||||
|
layer:
|
||||||
|
- AirlockLayer
|
||||||
|
- type: Door
|
||||||
|
bumpOpen: false
|
||||||
|
clickOpen: true
|
||||||
|
canCrush: false
|
||||||
|
closeTimeOne: 0.2
|
||||||
|
closeTimeTwo: 0.6
|
||||||
|
openTimeOne: 0.6
|
||||||
|
openTimeTwo: 0.2
|
||||||
|
openingAnimationTime: 1.2
|
||||||
|
closingAnimationTime: 1.2
|
||||||
|
- type: Appearance
|
||||||
|
- type: Airtight
|
||||||
|
fixVacuum: true
|
||||||
|
- type: Damageable
|
||||||
|
damageContainer: Inorganic
|
||||||
|
damageModifierSet: Metallic
|
||||||
|
- type: Destructible
|
||||||
|
thresholds:
|
||||||
|
- trigger:
|
||||||
|
!type:DamageTrigger
|
||||||
|
damage: 200
|
||||||
|
behaviors:
|
||||||
|
- !type:DoActsBehavior
|
||||||
|
acts: ["Destruction"]
|
||||||
|
- type: IconSmooth
|
||||||
|
key: walls
|
||||||
|
mode: NoSprite
|
||||||
|
- type: Occluder
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: BaseSecretDoorAssembly
|
||||||
|
name: secret door assembly
|
||||||
|
description: It opens, it closes, and maybe crushes you.
|
||||||
|
components:
|
||||||
|
- type: Clickable
|
||||||
|
- type: InteractionOutline
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Structures/Doors/secret_door.rsi
|
||||||
|
state: assembly
|
||||||
|
- type: Physics
|
||||||
|
- type: Fixtures
|
||||||
|
fixtures:
|
||||||
|
fix1:
|
||||||
|
shape:
|
||||||
|
!type:PhysShapeAabb
|
||||||
|
bounds: "-0.45,-0.45,0.45,0.45"
|
||||||
|
density: 110
|
||||||
|
mask:
|
||||||
|
- FullTileMask
|
||||||
|
layer:
|
||||||
|
- HumanoidBlockLayer
|
||||||
|
- type: Anchorable
|
||||||
|
delay: 2
|
||||||
|
- type: Pullable
|
||||||
|
- type: Transform
|
||||||
|
anchored: true
|
||||||
|
noRot: false
|
||||||
|
- type: Rotatable
|
||||||
|
- type: Damageable
|
||||||
|
damageContainer: Inorganic
|
||||||
|
damageModifierSet: Metallic
|
||||||
|
- type: Destructible
|
||||||
|
thresholds:
|
||||||
|
- trigger:
|
||||||
|
!type:DamageTrigger
|
||||||
|
damage: 100
|
||||||
|
behaviors:
|
||||||
|
- !type:DoActsBehavior
|
||||||
|
acts: ["Destruction"]
|
||||||
|
- type: Construction
|
||||||
|
graph: SecretDoor
|
||||||
|
node: assembly
|
||||||
|
placement:
|
||||||
|
mode: SnapgridCenter
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: SolidSecretDoor
|
||||||
|
name: solid wall
|
||||||
|
parent: BaseSecretDoor
|
||||||
|
components:
|
||||||
|
- type: Construction
|
||||||
|
graph: SecretDoor
|
||||||
|
node: solidSecretDoor
|
||||||
|
containers:
|
||||||
|
- battery-container
|
||||||
@@ -0,0 +1,86 @@
|
|||||||
|
- type: constructionGraph
|
||||||
|
id: SecretDoor
|
||||||
|
start: start
|
||||||
|
graph:
|
||||||
|
- node: start
|
||||||
|
edges:
|
||||||
|
- to: assembly
|
||||||
|
completed:
|
||||||
|
- !type:SetAnchor
|
||||||
|
value: false
|
||||||
|
steps:
|
||||||
|
- material: Steel
|
||||||
|
amount: 4
|
||||||
|
doAfter: 4
|
||||||
|
|
||||||
|
- material: MetalRod
|
||||||
|
amount: 4
|
||||||
|
doAfter: 4
|
||||||
|
|
||||||
|
- node: assembly
|
||||||
|
entity: BaseSecretDoorAssembly
|
||||||
|
actions:
|
||||||
|
- !type:SnapToGrid {}
|
||||||
|
- !type:SetAnchor {}
|
||||||
|
edges:
|
||||||
|
- to: wired
|
||||||
|
conditions:
|
||||||
|
- !type:EntityAnchored {}
|
||||||
|
steps:
|
||||||
|
- material: Cable
|
||||||
|
amount: 4
|
||||||
|
doAfter: 2.5
|
||||||
|
- to: start
|
||||||
|
conditions:
|
||||||
|
- !type:EntityAnchored
|
||||||
|
anchored: false
|
||||||
|
completed:
|
||||||
|
- !type:SpawnPrototype
|
||||||
|
prototype: SheetSteel1
|
||||||
|
amount: 4
|
||||||
|
- !type:DeleteEntity {}
|
||||||
|
steps:
|
||||||
|
- tool: Welding
|
||||||
|
doAfter: 3
|
||||||
|
|
||||||
|
- node: wired
|
||||||
|
entity: BaseSecretDoorAssembly
|
||||||
|
edges:
|
||||||
|
- to: electronics
|
||||||
|
steps:
|
||||||
|
- component: PowerCell
|
||||||
|
name: power cell
|
||||||
|
store: battery-container
|
||||||
|
icon:
|
||||||
|
sprite: Objects/Power/power_cells.rsi
|
||||||
|
state: small
|
||||||
|
doAfter: 1
|
||||||
|
- to: assembly
|
||||||
|
completed:
|
||||||
|
- !type:GivePrototype
|
||||||
|
prototype: CableApcStack1
|
||||||
|
amount: 4
|
||||||
|
steps:
|
||||||
|
- tool: Cutting
|
||||||
|
doAfter: 2
|
||||||
|
|
||||||
|
- node: electronics
|
||||||
|
entity: BaseSecretDoorAssembly
|
||||||
|
edges:
|
||||||
|
- to: solidSecretDoor
|
||||||
|
steps:
|
||||||
|
- tool: Screwing
|
||||||
|
doAfter: 2
|
||||||
|
|
||||||
|
- node: solidSecretDoor
|
||||||
|
entity: SolidSecretDoor
|
||||||
|
edges:
|
||||||
|
- to: wired
|
||||||
|
conditions:
|
||||||
|
- !type:EntityAnchored {}
|
||||||
|
- !type:DoorWelded {}
|
||||||
|
completed:
|
||||||
|
- !type:EmptyAllContainers {}
|
||||||
|
steps:
|
||||||
|
- tool: Prying
|
||||||
|
doAfter: 5
|
||||||
@@ -1045,3 +1045,20 @@
|
|||||||
canBuildInImpassable: false
|
canBuildInImpassable: false
|
||||||
conditions:
|
conditions:
|
||||||
- !type:TileNotBlocked
|
- !type:TileNotBlocked
|
||||||
|
|
||||||
|
- type: construction
|
||||||
|
name: solid secret door
|
||||||
|
id: SolidSecretDoor
|
||||||
|
graph: SecretDoor
|
||||||
|
startNode: start
|
||||||
|
targetNode: solidSecretDoor
|
||||||
|
category: construction-category-structures
|
||||||
|
description: A secret door for the wall.
|
||||||
|
objectType: Structure
|
||||||
|
placementMode: SnapgridCenter
|
||||||
|
canBuildInImpassable: false
|
||||||
|
icon:
|
||||||
|
sprite: Structures/Doors/secret_door.rsi
|
||||||
|
state: closed
|
||||||
|
conditions:
|
||||||
|
- !type:TileNotBlocked
|
||||||
|
|||||||
BIN
Resources/Textures/Structures/Doors/secret_door.rsi/assembly.png
Normal file
BIN
Resources/Textures/Structures/Doors/secret_door.rsi/assembly.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 305 B |
BIN
Resources/Textures/Structures/Doors/secret_door.rsi/closed.png
Normal file
BIN
Resources/Textures/Structures/Doors/secret_door.rsi/closed.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 171 B |
BIN
Resources/Textures/Structures/Doors/secret_door.rsi/closing.png
Normal file
BIN
Resources/Textures/Structures/Doors/secret_door.rsi/closing.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 516 B |
@@ -0,0 +1,60 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Made by Nimfar11 (GitHub) for Space Station 14",
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "assembly"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "closed",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1.0
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "closing",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "open",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1.0
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "opening",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
]
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
BIN
Resources/Textures/Structures/Doors/secret_door.rsi/open.png
Normal file
BIN
Resources/Textures/Structures/Doors/secret_door.rsi/open.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 219 B |
BIN
Resources/Textures/Structures/Doors/secret_door.rsi/opening.png
Normal file
BIN
Resources/Textures/Structures/Doors/secret_door.rsi/opening.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 530 B |
Reference in New Issue
Block a user