Add sprite movement states (#22940)
* Add sprite movement states Did it for borgs for reference for future implementations. * Fix * Fix prediction issue * review
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Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 3.0 KiB |
BIN
Resources/Textures/Mobs/Silicon/chassis.rsi/janitor_moving.png
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After Width: | Height: | Size: 4.2 KiB |
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Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 3.1 KiB |
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Resources/Textures/Mobs/Silicon/chassis.rsi/medical_moving.png
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After Width: | Height: | Size: 3.3 KiB |
@@ -41,6 +41,10 @@
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},
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{
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"name": "janitor",
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"directions": 4
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},
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{
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"name": "janitor_moving",
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"directions": 4,
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"delays": [
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[
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@@ -107,6 +111,32 @@
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]
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]
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},
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{
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"name": "medical_moving",
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"directions": 4,
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"delays": [
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[
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0.1,
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0.2,
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0.1
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],
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[
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0.1,
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0.2,
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0.1
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],
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[
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0.1,
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0.2,
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0.1
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],
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[
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0.1,
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0.2,
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0.1
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]
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]
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},
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{
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"name": "medical_e",
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"directions": 4
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@@ -121,6 +151,10 @@
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},
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{
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"name": "miner",
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"directions": 4
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},
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{
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"name": "miner_moving",
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"directions": 4,
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"delays": [
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[
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.2 KiB |
BIN
Resources/Textures/Mobs/Silicon/chassis.rsi/miner_moving.png
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After Width: | Height: | Size: 2.9 KiB |