Fixes mostly (#292)

* - fix: Fix animals standing.

* - fix: Stuff drop from hands on stun or death even if lying.

* - tweak: Tentacle gun no longer stuns.

* - fix: Space cleaner now evaporates.

* - remove: No crew monitor objective.

* - fix: Fix time beacon.

* - tweak: Revert neuro implant buff.

* - tweak: Nerf dagger.

* - fix: Fix void adaptation not working.
This commit is contained in:
Aviu00
2024-04-23 22:20:16 +09:00
committed by GitHub
parent d6a25fc39a
commit 9a72a48c4b
13 changed files with 76 additions and 25 deletions

View File

@@ -4,11 +4,11 @@ namespace Content.Server._White.Other.CritSystem;
public sealed partial class BloodLustComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
public float SprintModifier = 1.4f;
public float SprintModifier = 1.2f;
[ViewVariables(VVAccess.ReadWrite)]
public float WalkModifier = 1.3f;
public float WalkModifier = 1.2f;
[ViewVariables(VVAccess.ReadWrite)]
public float AttackRateModifier = 1.5f;
public float AttackRateModifier = 1.3f;
}