JobRequiremet refactor (#579)

* JobRequirement refactor (#30347)

* refactor JobRequirements

* add profile support

* fix

* Update quartermaster.yml

* sloth fixes

* inport 30208

* Update DepartmentPrototype.cs

* species restriction

* left tweak stick

* stringbuilder is cool!

* Add JobRequirementOverride prototypes (#28607)

* Add JobRequirementOverride prototypes

* a

* invert if

* Add override that takes in prototypes directly

* - fix: Errors.

* - add: Add stuff.

* - fix: Formatted message fix.

* - add: Another requirement.

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
This commit is contained in:
Aviu00
2024-08-07 17:30:43 +00:00
committed by GitHub
parent 44447d573f
commit 9a9c9598e0
53 changed files with 805 additions and 297 deletions

View File

@@ -1,8 +1,10 @@
using System.Diagnostics.CodeAnalysis;
using Content.Client.Administration.Managers;
using Content.Client.Lobby;
using Content.Shared.CCVar;
using Content.Shared.Players;
using Content.Shared.Players.PlayTimeTracking;
using Content.Shared.Preferences;
using Content.Shared.Roles;
using Robust.Client;
using Robust.Client.Player;
@@ -22,7 +24,6 @@ public sealed class JobRequirementsManager : ISharedPlaytimeManager
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _prototypes = default!;
[Dependency] private readonly IClientAdminManager _adminManager = default!; // WD
private readonly Dictionary<string, TimeSpan> _roles = new();
private readonly List<string> _roleBans = new();
@@ -40,7 +41,6 @@ public sealed class JobRequirementsManager : ISharedPlaytimeManager
_net.RegisterNetMessage<MsgPlayTime>(RxPlayTime);
_client.RunLevelChanged += ClientOnRunLevelChanged;
_adminManager.AdminStatusUpdated += () => Updated?.Invoke(); // WD
}
private void ClientOnRunLevelChanged(object? sender, RunLevelChangedEventArgs e)
@@ -82,7 +82,8 @@ public sealed class JobRequirementsManager : ISharedPlaytimeManager
Updated?.Invoke();
}
public bool IsAllowed(JobPrototype job, [NotNullWhen(false)] out FormattedMessage? reason)
public bool IsAllowed(JobPrototype job, HumanoidCharacterProfile? profile, [NotNullWhen(false)] out FormattedMessage? reason)
{
reason = null;
@@ -96,11 +97,16 @@ public sealed class JobRequirementsManager : ISharedPlaytimeManager
if (player == null)
return true;
return _adminManager.IsActive() || // WD
CheckRoleTime(job.Requirements, out reason);
return CheckRoleRequirements(job, profile, out reason);
}
public bool CheckRoleTime(HashSet<JobRequirement>? requirements, [NotNullWhen(false)] out FormattedMessage? reason)
public bool CheckRoleRequirements(JobPrototype job, HumanoidCharacterProfile? profile, [NotNullWhen(false)] out FormattedMessage? reason)
{
var reqs = _entManager.System<SharedRoleSystem>().GetJobRequirement(job);
return CheckRoleRequirements(reqs, profile, out reason);
}
public bool CheckRoleRequirements(HashSet<JobRequirement>? requirements, HumanoidCharacterProfile? profile, [NotNullWhen(false)] out FormattedMessage? reason)
{
reason = null;
@@ -110,7 +116,7 @@ public sealed class JobRequirementsManager : ISharedPlaytimeManager
var reasons = new List<string>();
foreach (var requirement in requirements)
{
if (JobRequirements.TryRequirementMet(requirement, _roles, out var jobReason, _entManager, _prototypes))
if (requirement.Check(_entManager, _prototypes, profile, _roles, out var jobReason))
continue;
reasons.Add(jobReason.ToMarkup());