Space cleaner buffs (#15779)

This commit is contained in:
metalgearsloth
2023-05-02 00:25:33 +10:00
committed by GitHub
parent deeac44356
commit 9aae4f2ec8
11 changed files with 154 additions and 87 deletions

View File

@@ -63,7 +63,7 @@ namespace Content.Server.Chemistry.EntitySystems
_physics.SetLinearDamping(physics, 0f);
_physics.SetAngularDamping(physics, 0f);
_throwing.TryThrow(vapor.Owner, dir * speed, speed, user: user, pushbackRatio: 50f);
_throwing.TryThrow(vapor.Owner, dir, speed, user: user, pushbackRatio: 50f);
var distance = (target.Position - vaporXform.WorldPosition).Length;
var time = (distance / physics.LinearVelocity.Length);

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@@ -0,0 +1,55 @@
using Content.Server.Decals;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Decals;
using Content.Shared.FixedPoint;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
namespace Content.Server.Chemistry.TileReactions;
/// <summary>
/// Purges all cleanable decals on a tile.
/// </summary>
[DataDefinition]
public sealed class CleanDecalsReaction : ITileReaction
{
/// <summary>
/// For every cleaned decal we lose this much reagent.
/// </summary>
[DataField("cleanCost")]
public FixedPoint2 CleanCost { get; private set; } = FixedPoint2.New(0.25f);
public FixedPoint2 TileReact(TileRef tile, ReagentPrototype reagent, FixedPoint2 reactVolume)
{
var entMan = IoCManager.Resolve<IEntityManager>();
if (reactVolume <= CleanCost ||
!entMan.TryGetComponent<MapGridComponent>(tile.GridUid, out var grid) ||
!entMan.TryGetComponent<DecalGridComponent>(tile.GridUid, out var decalGrid))
{
return FixedPoint2.Zero;
}
var lookupSystem = entMan.System<EntityLookupSystem>();
var decalSystem = entMan.System<DecalSystem>();
// Very generous hitbox.
var decals = decalSystem
.GetDecalsIntersecting(tile.GridUid, lookupSystem.GetLocalBounds(tile, grid.TileSize).Enlarged(0.5f).Translated(new Vector2(-0.5f, -0.5f)));
var amount = FixedPoint2.Zero;
foreach (var decal in decals)
{
if (!decal.Decal.Cleanable)
continue;
decalSystem.RemoveDecal(tile.GridUid, decal.Index, decalGrid);
amount += CleanCost;
if (amount > reactVolume)
break;
}
return amount;
}
}

View File

@@ -1,50 +1,64 @@
using System.Linq;
using Content.Server.Cleanable;
using Content.Server.Decals;
using Content.Server.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.Fluids.Components;
using Robust.Shared.Map;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Chemistry.TileReactions
namespace Content.Server.Chemistry.TileReactions;
/// <summary>
/// Turns all of the reagents on a puddle into water.
/// </summary>
[DataDefinition]
public sealed class CleanTileReaction : ITileReaction
{
[DataDefinition]
public sealed class CleanTileReaction : ITileReaction
/// <summary>
/// How much it costs to clean 1 unit of reagent.
/// </summary>
/// <remarks>
/// In terms of space cleaner can clean 1 average puddle per 5 units.
/// </remarks>
[DataField("cleanCost")]
public float CleanAmountMultiplier { get; private set; } = 0.25f;
/// <summary>
/// What reagent to replace the tile conents with.
/// </summary>
[DataField("reagent", customTypeSerializer:typeof(PrototypeIdSerializer<ReagentPrototype>))]
public string ReplacementReagent = "Water";
FixedPoint2 ITileReaction.TileReact(TileRef tile, ReagentPrototype reagent, FixedPoint2 reactVolume)
{
/// <summary>
/// Multiplier used in CleanTileReaction.
/// 1 (default) means normal consumption rate of the cleaning reagent.
/// 0 means no consumption of the cleaning reagent, i.e. the reagent is inexhaustible.
/// </summary>
[DataField("cleanAmountMultiplier")]
public float CleanAmountMultiplier { get; private set; } = 1.0f;
var entMan = IoCManager.Resolve<IEntityManager>();
var entities = entMan.System<EntityLookupSystem>().GetEntitiesIntersecting(tile).ToArray();
var puddleQuery = entMan.GetEntityQuery<PuddleComponent>();
var solutionContainerSystem = entMan.System<SolutionContainerSystem>();
// Multiply as the amount we can actually purge is higher than the react amount.
var purgeAmount = reactVolume / CleanAmountMultiplier;
FixedPoint2 ITileReaction.TileReact(TileRef tile, ReagentPrototype reagent, FixedPoint2 reactVolume)
foreach (var entity in entities)
{
var entities = EntitySystem.Get<EntityLookupSystem>().GetEntitiesIntersecting(tile).ToArray();
var amount = FixedPoint2.Zero;
var entMan = IoCManager.Resolve<IEntityManager>();
foreach (var entity in entities)
if (!puddleQuery.TryGetComponent(entity, out var puddle) ||
!solutionContainerSystem.TryGetSolution(entity, puddle.SolutionName, out var puddleSolution))
{
if (entMan.TryGetComponent(entity, out CleanableComponent? cleanable))
{
var next = amount + (cleanable.CleanAmount * CleanAmountMultiplier);
// Nothing left?
if (reactVolume < next)
break;
amount = next;
entMan.QueueDeleteEntity(entity);
}
continue;
}
var decalSystem = EntitySystem.Get<DecalSystem>();
foreach (var (uid, _) in decalSystem.GetDecalsInRange(tile.GridUid, tile.GridIndices+new Vector2(0.5f, 0.5f), validDelegate: x => x.Cleanable))
{
decalSystem.RemoveDecal(tile.GridUid, uid);
}
var purgeable =
solutionContainerSystem.SplitSolutionWithout(entity, puddleSolution, purgeAmount, ReplacementReagent, reagent.ID);
return amount;
purgeAmount -= purgeable.Volume;
solutionContainerSystem.TryAddSolution(entity, puddleSolution, new Solution(ReplacementReagent, purgeable.Volume));
if (purgeable.Volume <= FixedPoint2.Zero)
break;
}
return (reactVolume / CleanAmountMultiplier - purgeAmount) * CleanAmountMultiplier;
}
}