Device link visualizer (#11054)

* shuffles devicelist to shared, adds an overlay for devicelist

* adds space property to overlay

* moves networkconfigurator to shared, makes devicelistsystem clientside check activedevicelist

* dirties components upon change, adds networkedcomponent to sharednetworkconfigurator

* state handlers for networked components

* whoops

* lots of shuffling, renaming, and access changes

* randomizes color for every new entity added to the overlay

* adds a client-side action to clear all network overlays if they're active

* clones action (oops)

* localization, adds a command for clearing network link overlays (in case the action disappears)

* moves the entity manager up into the bui fields

* makes that a dependency

* attempts to just directly get the color from the dict when drawing, now

* fixes up a few comments

* adds dirty on init to devicelistcomponent

* hacky solution related to mapping with a networkconfigurator

* more stricter bound on that hacky solution

* just checks if the life stage is initialized instead of if the entity was initialized

* moves getalldevices to shared

* readds linq import

* tries to ensure that the show button is toggled on if the device we're trying to configure is currently being tracked by the overlay

* some reorganization
This commit is contained in:
Flipp Syder
2022-09-05 17:55:44 -07:00
committed by GitHub
parent 6301ac5147
commit 9ace52a6c1
16 changed files with 454 additions and 55 deletions

View File

@@ -0,0 +1,15 @@
namespace Content.Client.NetworkConfigurator;
/// <summary>
/// This is used for...
/// </summary>
[RegisterComponent]
public sealed class NetworkConfiguratorActiveLinkOverlayComponent : Component
{
/// <summary>
/// The entities linked to this network configurator.
/// This could just... couldn't this just be grabbed
/// if DeviceList was shared?
/// </summary>
public HashSet<EntityUid> Devices = new();
}

View File

@@ -1,16 +1,24 @@
using Content.Shared.DeviceNetwork;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.NetworkConfigurator;
public sealed class NetworkConfiguratorBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IEntityManager _entityManager = default!;
private NetworkConfiguratorListMenu? _listMenu;
private NetworkConfiguratorConfigurationMenu? _configurationMenu;
private NetworkConfiguratorSystem _netConfig;
private DeviceListSystem _deviceList;
public NetworkConfiguratorBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
_netConfig = _entityManager.System<NetworkConfiguratorSystem>();
_deviceList = _entityManager.System<DeviceListSystem>();
}
public void OnRemoveButtonPressed(string address)
@@ -38,12 +46,31 @@ public sealed class NetworkConfiguratorBoundUserInterface : BoundUserInterface
//_configurationMenu.Edit.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Edit);
_configurationMenu.Clear.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Clear);
_configurationMenu.Copy.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Copy);
_configurationMenu.Show.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Show);
_configurationMenu.Show.OnPressed += OnShowPressed;
_configurationMenu.Show.Pressed = _netConfig.ConfiguredListIsTracked(Owner.Owner);
_configurationMenu.OpenCentered();
break;
}
}
private void OnShowPressed(BaseButton.ButtonEventArgs args)
{
if (!args.Button.Pressed)
{
_netConfig.ToggleVisualization(Owner.Owner, false);
return;
}
if (_entityManager.GetComponent<MetaDataComponent>(Owner.Owner).EntityLifeStage == EntityLifeStage.Initialized)
{
// We're in mapping mode. Do something hacky.
SendMessage(new ManualDeviceListSyncMessage(null, null));
return;
}
_netConfig.ToggleVisualization(Owner.Owner, true);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
@@ -52,6 +79,25 @@ public sealed class NetworkConfiguratorBoundUserInterface : BoundUserInterface
_listMenu?.UpdateState(castState);
}
protected override void ReceiveMessage(BoundUserInterfaceMessage message)
{
base.ReceiveMessage(message);
if (_configurationMenu == null
|| _entityManager.GetComponent<MetaDataComponent>(Owner.Owner).EntityLifeStage > EntityLifeStage.Initialized
|| message is not ManualDeviceListSyncMessage cast
|| cast.Device == null
|| cast.Devices == null)
{
return;
}
_netConfig.SetActiveDeviceList(Owner.Owner, cast.Device.Value);
_deviceList.UpdateDeviceList(cast.Device.Value, cast.Devices);
_netConfig.ToggleVisualization(Owner.Owner, true);
_configurationMenu.Show.Pressed = true;
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);

View File

@@ -11,7 +11,7 @@
</BoxContainer>
<BoxContainer Orientation="Horizontal" HorizontalExpand="True" Margin="8 0 8 8">
<Button Name="Copy" Text="Copy" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-copy'}" HorizontalExpand="True" StyleClasses="OpenRight"/>
<Button Name="Show" Text="Show" Access="Public" Disabled="True" ToolTip="{Loc 'network-configurator-tooltip-show'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>
<Button Name="Show" Text="Show" Access="Public" ToggleMode="True" ToolTip="{Loc 'network-configurator-tooltip-show'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>
</BoxContainer>
</BoxContainer>
</ui:FancyWindow>

View File

@@ -0,0 +1,65 @@
using Content.Shared.DeviceNetwork;
using Robust.Client.Graphics;
using Robust.Shared.Enums;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Client.NetworkConfigurator;
public sealed class NetworkConfiguratorLinkOverlay : Overlay
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
private readonly DeviceListSystem _deviceListSystem;
private Dictionary<EntityUid, Color> _colors = new();
public override OverlaySpace Space => OverlaySpace.WorldSpace;
public NetworkConfiguratorLinkOverlay()
{
IoCManager.InjectDependencies(this);
_deviceListSystem = _entityManager.System<DeviceListSystem>();
}
public void ClearEntity(EntityUid uid)
{
_colors.Remove(uid);
}
protected override void Draw(in OverlayDrawArgs args)
{
foreach (var tracker in _entityManager.EntityQuery<NetworkConfiguratorActiveLinkOverlayComponent>())
{
if (_entityManager.Deleted(tracker.Owner) || !_entityManager.TryGetComponent(tracker.Owner, out DeviceListComponent? deviceList))
{
_entityManager.RemoveComponentDeferred<NetworkConfiguratorActiveLinkOverlayComponent>(tracker.Owner);
continue;
}
if (!_colors.TryGetValue(tracker.Owner, out var color))
{
color = new Color(
_random.Next(0, 255),
_random.Next(0, 255),
_random.Next(0, 255));
_colors.Add(tracker.Owner, color);
}
var sourceTransform = _entityManager.GetComponent<TransformComponent>(tracker.Owner);
foreach (var device in _deviceListSystem.GetAllDevices(tracker.Owner, deviceList))
{
if (_entityManager.Deleted(device))
{
continue;
}
var linkTransform = _entityManager.GetComponent<TransformComponent>(device);
args.WorldHandle.DrawLine(sourceTransform.WorldPosition, linkTransform.WorldPosition, _colors[tracker.Owner]);
}
}
}
}

View File

@@ -0,0 +1,9 @@
using System.Linq;
using Content.Shared.DeviceNetwork;
using Robust.Client.Graphics;
namespace Content.Client.NetworkConfigurator;
public sealed class DeviceListSystem : SharedDeviceListSystem
{
}

View File

@@ -0,0 +1,116 @@
using System.Linq;
using Content.Client.Actions;
using Content.Shared.Actions;
using Content.Shared.Actions.ActionTypes;
using Content.Shared.DeviceNetwork;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Shared.Console;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.NetworkConfigurator;
public sealed class NetworkConfiguratorSystem : SharedNetworkConfiguratorSystem
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IOverlayManager _overlay = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ActionsSystem _actions = default!;
private const string Action = "ClearNetworkLinkOverlays";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ClearAllOverlaysEvent>(_ => ClearAllOverlays());
}
public bool ConfiguredListIsTracked(EntityUid uid, NetworkConfiguratorComponent? component = null)
{
return Resolve(uid, ref component)
&& component.ActiveDeviceList != null
&& HasComp<NetworkConfiguratorActiveLinkOverlayComponent>(component.ActiveDeviceList.Value);
}
/// <summary>
/// Toggles a device list's (tied to this network configurator) connection visualisation on and off.
/// </summary>
public void ToggleVisualization(EntityUid uid, bool toggle, NetworkConfiguratorComponent? component = null)
{
if (_playerManager.LocalPlayer == null
|| _playerManager.LocalPlayer.ControlledEntity == null
|| !Resolve(uid, ref component)
|| component.ActiveDeviceList == null)
return;
if (!toggle)
{
if (_overlay.HasOverlay<NetworkConfiguratorLinkOverlay>())
{
_overlay.GetOverlay<NetworkConfiguratorLinkOverlay>().ClearEntity(component.ActiveDeviceList.Value);
}
RemComp<NetworkConfiguratorActiveLinkOverlayComponent>(component.ActiveDeviceList.Value);
if (!EntityQuery<NetworkConfiguratorActiveLinkOverlayComponent>().Any())
{
_overlay.RemoveOverlay<NetworkConfiguratorLinkOverlay>();
_actions.RemoveAction(_playerManager.LocalPlayer.ControlledEntity.Value, _prototypeManager.Index<InstantActionPrototype>(Action));
}
return;
}
if (!_overlay.HasOverlay<NetworkConfiguratorLinkOverlay>())
{
_overlay.AddOverlay(new NetworkConfiguratorLinkOverlay());
_actions.AddAction(_playerManager.LocalPlayer.ControlledEntity.Value, new InstantAction(_prototypeManager.Index<InstantActionPrototype>(Action)), null);
}
EnsureComp<NetworkConfiguratorActiveLinkOverlayComponent>(component.ActiveDeviceList.Value);
}
public void ClearAllOverlays()
{
if (!_overlay.HasOverlay<NetworkConfiguratorLinkOverlay>())
{
return;
}
foreach (var tracker in EntityQuery<NetworkConfiguratorActiveLinkOverlayComponent>())
{
RemCompDeferred<NetworkConfiguratorActiveLinkOverlayComponent>(tracker.Owner);
}
_overlay.RemoveOverlay<NetworkConfiguratorLinkOverlay>();
if (_playerManager.LocalPlayer?.ControlledEntity != null)
{
_actions.RemoveAction(_playerManager.LocalPlayer.ControlledEntity.Value, _prototypeManager.Index<InstantActionPrototype>(Action));
}
}
// hacky solution related to mapping
public void SetActiveDeviceList(EntityUid tool, EntityUid list, NetworkConfiguratorComponent? component = null)
{
if (!Resolve(tool, ref component))
{
return;
}
component.ActiveDeviceList = list;
}
}
public sealed class ClearAllNetworkLinkOverlays : IConsoleCommand
{
public string Command => "clearnetworklinkoverlays";
public string Description => "Clear all network link overlays.";
public string Help => Command;
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
IoCManager.Resolve<IEntityManager>().System<NetworkConfiguratorSystem>().ClearAllOverlays();
}
}