Renames phoron to plasma everywhere in the codebase and replaces sprites. (#3110)
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@@ -168,16 +168,16 @@ namespace Content.Shared.Atmos
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public const float FireMinimumTemperatureToExist = T0C + 100f;
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public const float FireMinimumTemperatureToSpread = T0C + 150f;
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public const float FireSpreadRadiosityScale = 0.85f;
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public const float FirePhoronEnergyReleased = 3000000f;
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public const float FirePlasmaEnergyReleased = 3000000f;
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public const float FireGrowthRate = 40000f;
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public const float SuperSaturationThreshold = 96f;
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public const float OxygenBurnRateBase = 1.4f;
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public const float PhoronMinimumBurnTemperature = (100f+T0C);
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public const float PhoronUpperTemperature = (1370f+T0C);
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public const float PhoronOxygenFullburn = 10f;
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public const float PhoronBurnRateDelta = 9f;
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public const float PlasmaMinimumBurnTemperature = (100f+T0C);
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public const float PlasmaUpperTemperature = (1370f+T0C);
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public const float PlasmaOxygenFullburn = 10f;
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public const float PlasmaBurnRateDelta = 9f;
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/// <summary>
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/// This is calculated to help prevent singlecap bombs (Overpowered tritium/oxygen single tank bombs)
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@@ -254,7 +254,7 @@ namespace Content.Shared.Atmos
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Oxygen = 0,
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Nitrogen = 1,
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CarbonDioxide = 2,
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Phoron = 3,
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Plasma = 3,
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Tritium = 4,
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WaterVapor = 5,
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}
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