Content audio (#20862)

This commit is contained in:
metalgearsloth
2023-10-29 14:58:23 +11:00
committed by GitHub
parent cd280eef6b
commit 9b1b3e03ed
326 changed files with 890 additions and 436 deletions

View File

@@ -12,7 +12,7 @@ namespace Content.Client.Atmos.EntitySystems
[UsedImplicitly]
public sealed class GasTileOverlaySystem : SharedGasTileOverlaySystem
{
[Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly IClientResourceCache _resourceCache = default!;
[Dependency] private readonly IOverlayManager _overlayMan = default!;
[Dependency] private readonly SpriteSystem _spriteSys = default!;

View File

@@ -47,7 +47,7 @@ namespace Content.Client.Atmos.Overlays
public const int GasOverlayZIndex = (int) Shared.DrawDepth.DrawDepth.Effects; // Under ghosts, above mostly everything else
public GasTileOverlay(GasTileOverlaySystem system, IEntityManager entManager, IResourceCache resourceCache, IPrototypeManager protoMan, SpriteSystem spriteSys)
public GasTileOverlay(GasTileOverlaySystem system, IEntityManager entManager, IClientResourceCache resourceCache, IPrototypeManager protoMan, SpriteSystem spriteSys)
{
_entManager = entManager;
_mapManager = IoCManager.Resolve<IMapManager>();