Content audio (#20862)

This commit is contained in:
metalgearsloth
2023-10-29 14:58:23 +11:00
committed by GitHub
parent cd280eef6b
commit 9b1b3e03ed
326 changed files with 890 additions and 436 deletions

View File

@@ -135,7 +135,6 @@ public sealed class ContentReplayPlaybackManager
{
case RoundEndMessageEvent:
case PopupEvent:
case AudioMessage:
case PickupAnimationEvent:
case MeleeLungeEvent:
case SharedGunSystem.HitscanEvent:

View File

@@ -9,7 +9,7 @@ namespace Content.Client.Replay.UI.Loading;
[Virtual]
public class LoadingScreen<TResult> : State
{
[Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly IClientResourceCache _resourceCache = default!;
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
public event Action<TResult?, Exception?>? OnJobFinished;

View File

@@ -14,7 +14,7 @@ public sealed partial class LoadingScreenControl : Control
{
public static SpriteSpecifier Sprite = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Silicon/Bots/mommi.rsi"), "wiggle");
public LoadingScreenControl(IResourceCache resCache)
public LoadingScreenControl(IClientResourceCache resCache)
{
RobustXamlLoader.Load(this);