Content audio (#20862)
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@@ -14,6 +14,7 @@ using Content.Shared.Database;
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using Content.Shared.FixedPoint;
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using Content.Shared.Storage;
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using JetBrains.Annotations;
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using Robust.Server.Audio;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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@@ -7,6 +7,8 @@ using Content.Shared.Chemistry;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.DoAfter;
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using Content.Shared.Mobs.Systems;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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namespace Content.Server.Chemistry.EntitySystems;
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@@ -10,6 +10,7 @@ using Content.Shared.Database;
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using Content.Shared.Emag.Components;
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using Content.Shared.Emag.Systems;
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using JetBrains.Annotations;
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using Robust.Server.Audio;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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@@ -8,6 +8,7 @@ using Content.Shared.FixedPoint;
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using Content.Shared.Maps;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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@@ -72,7 +73,8 @@ namespace Content.Server.Chemistry.ReactionEffects
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var smoke = args.EntityManager.System<SmokeSystem>();
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smoke.StartSmoke(ent, splitSolution, _duration, spreadAmount);
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args.EntityManager.System<SharedAudioSystem>().PlayPvs(_sound, args.SolutionEntity, AudioHelpers.WithVariation(0.125f));
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var audio = args.EntityManager.System<SharedAudioSystem>();
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audio.PlayPvs(_sound, args.SolutionEntity, AudioHelpers.WithVariation(0.125f));
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}
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}
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}
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