Content audio (#20862)

This commit is contained in:
metalgearsloth
2023-10-29 14:58:23 +11:00
committed by GitHub
parent cd280eef6b
commit 9b1b3e03ed
326 changed files with 890 additions and 436 deletions

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@@ -24,6 +24,8 @@ using Content.Shared.Nutrition.Components;
using Content.Shared.Popups;
using Content.Shared.Throwing;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Configuration;
using Robust.Shared.Physics.Components;
using Robust.Shared.Random;

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@@ -18,6 +18,7 @@ using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Content.Shared.Timing;
using Content.Shared.Toggleable;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
using Robust.Shared.Timing;

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@@ -16,6 +16,8 @@ using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Content.Shared.Stacks;
using Content.Server.Popups;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Random;
namespace Content.Server.Medical;

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@@ -8,6 +8,8 @@ using Content.Shared.Mobs.Components;
using Robust.Server.GameObjects;
using Content.Server.Temperature.Components;
using Content.Server.Body.Components;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
namespace Content.Server.Medical

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@@ -10,6 +10,7 @@ using Content.Shared.IdentityManagement;
using Content.Shared.Nutrition.Components;
using Content.Shared.Nutrition.EntitySystems;
using Content.Shared.StatusEffect;
using Robust.Server.Audio;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;