Content audio (#20862)

This commit is contained in:
metalgearsloth
2023-10-29 14:58:23 +11:00
committed by GitHub
parent cd280eef6b
commit 9b1b3e03ed
326 changed files with 890 additions and 436 deletions

View File

@@ -9,6 +9,9 @@ using Content.Shared.Nutrition.AnimalHusbandry;
using Content.Shared.Nutrition.Components;
using Content.Shared.Nutrition.EntitySystems;
using Content.Shared.Storage;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Timing;
@@ -32,6 +35,7 @@ public sealed class AnimalHusbandrySystem : EntitySystem
[Dependency] private readonly SharedTransformSystem _transform = default!;
private readonly HashSet<EntityUid> _failedAttempts = new();
private readonly HashSet<EntityUid> _birthQueue = new();
/// <inheritdoc/>
public override void Initialize()
@@ -222,7 +226,7 @@ public sealed class AnimalHusbandrySystem : EntitySystem
{
base.Update(frameTime);
HashSet<EntityUid> birthQueue = new();
_birthQueue.Clear();
_failedAttempts.Clear();
var query = EntityQueryEnumerator<ReproductiveComponent>();
@@ -230,7 +234,7 @@ public sealed class AnimalHusbandrySystem : EntitySystem
{
if (reproductive.GestationEndTime != null && _timing.CurTime >= reproductive.GestationEndTime)
{
birthQueue.Add(uid);
_birthQueue.Add(uid);
}
if (_timing.CurTime < reproductive.NextBreedAttempt)
@@ -244,7 +248,7 @@ public sealed class AnimalHusbandrySystem : EntitySystem
TryReproduceNearby(uid, reproductive);
}
foreach (var queued in birthQueue)
foreach (var queued in _birthQueue)
{
Birth(queued);
}