Content audio (#20862)
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@@ -4,6 +4,8 @@ using Content.Shared.IdentityManagement;
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using Content.Shared.Popups;
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using Content.Shared.Tag;
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using Content.Shared.Weapons.Melee.Events;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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namespace Content.Server.Weapons.Melee.Balloon;
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@@ -12,6 +12,8 @@ using Content.Shared.Weapons.Melee;
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using Content.Shared.Weapons.Melee.Events;
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using Content.Shared.Wieldable;
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using Content.Shared.Wieldable.Components;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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@@ -116,7 +118,7 @@ public sealed class EnergySwordSystem : EntitySystem
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if (comp.IsSharp)
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RemComp<SharpComponent>(uid);
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_audio.Play(comp.DeActivateSound, Filter.Pvs(uid, entityManager: EntityManager), uid, true, comp.DeActivateSound.Params);
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_audio.PlayEntity(comp.DeActivateSound, Filter.Pvs(uid, entityManager: EntityManager), uid, true, comp.DeActivateSound.Params);
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comp.Activated = false;
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}
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@@ -143,7 +145,7 @@ public sealed class EnergySwordSystem : EntitySystem
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malus.Malus += comp.LitDisarmMalus;
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}
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_audio.Play(comp.ActivateSound, Filter.Pvs(uid, entityManager: EntityManager), uid, true, comp.ActivateSound.Params);
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_audio.PlayEntity(comp.ActivateSound, Filter.Pvs(uid, entityManager: EntityManager), uid, true, comp.ActivateSound.Params);
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comp.Activated = true;
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}
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@@ -1,6 +1,8 @@
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using Content.Shared.Weapons.Melee.Events;
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using Robust.Shared.Random;
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using Content.Shared.Cluwne;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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namespace Content.Server.Weapons.Melee.WeaponRandom;
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