Blast doors & shutters (#4822)

This commit is contained in:
mirrorcult
2021-10-10 03:43:50 -07:00
committed by GitHub
parent 72d30724c4
commit 9b4e495c95
32 changed files with 325 additions and 37 deletions

View File

@@ -30,6 +30,9 @@ namespace Content.Client.Doors
[DataField("animatedPanel")]
private bool _animatedPanel = true;
[DataField("simpleVisuals")]
private bool _simpleVisuals = false;
/// <summary>
/// Whether the BaseUnlit layer should still be visible when the airlock
/// is opened.
@@ -50,17 +53,20 @@ namespace Content.Client.Doors
flick.LayerKey = DoorVisualLayers.Base;
flick.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("closing", 0f));
var flickUnlit = new AnimationTrackSpriteFlick();
CloseAnimation.AnimationTracks.Add(flickUnlit);
flickUnlit.LayerKey = DoorVisualLayers.BaseUnlit;
flickUnlit.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("closing_unlit", 0f));
if (_animatedPanel)
if (!_simpleVisuals)
{
var flickMaintenancePanel = new AnimationTrackSpriteFlick();
CloseAnimation.AnimationTracks.Add(flickMaintenancePanel);
flickMaintenancePanel.LayerKey = WiresVisualizer.WiresVisualLayers.MaintenancePanel;
flickMaintenancePanel.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("panel_closing", 0f));
var flickUnlit = new AnimationTrackSpriteFlick();
CloseAnimation.AnimationTracks.Add(flickUnlit);
flickUnlit.LayerKey = DoorVisualLayers.BaseUnlit;
flickUnlit.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("closing_unlit", 0f));
if (_animatedPanel)
{
var flickMaintenancePanel = new AnimationTrackSpriteFlick();
CloseAnimation.AnimationTracks.Add(flickMaintenancePanel);
flickMaintenancePanel.LayerKey = WiresVisualizer.WiresVisualLayers.MaintenancePanel;
flickMaintenancePanel.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("panel_closing", 0f));
}
}
}
@@ -71,26 +77,32 @@ namespace Content.Client.Doors
flick.LayerKey = DoorVisualLayers.Base;
flick.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("opening", 0f));
var flickUnlit = new AnimationTrackSpriteFlick();
OpenAnimation.AnimationTracks.Add(flickUnlit);
flickUnlit.LayerKey = DoorVisualLayers.BaseUnlit;
flickUnlit.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("opening_unlit", 0f));
if (_animatedPanel)
if (!_simpleVisuals)
{
var flickMaintenancePanel = new AnimationTrackSpriteFlick();
OpenAnimation.AnimationTracks.Add(flickMaintenancePanel);
flickMaintenancePanel.LayerKey = WiresVisualizer.WiresVisualLayers.MaintenancePanel;
flickMaintenancePanel.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("panel_opening", 0f));
var flickUnlit = new AnimationTrackSpriteFlick();
OpenAnimation.AnimationTracks.Add(flickUnlit);
flickUnlit.LayerKey = DoorVisualLayers.BaseUnlit;
flickUnlit.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("opening_unlit", 0f));
if (_animatedPanel)
{
var flickMaintenancePanel = new AnimationTrackSpriteFlick();
OpenAnimation.AnimationTracks.Add(flickMaintenancePanel);
flickMaintenancePanel.LayerKey = WiresVisualizer.WiresVisualLayers.MaintenancePanel;
flickMaintenancePanel.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("panel_opening", 0f));
}
}
}
DenyAnimation = new Animation {Length = TimeSpan.FromSeconds(_denyDelay)};
if (!_simpleVisuals)
{
var flick = new AnimationTrackSpriteFlick();
DenyAnimation.AnimationTracks.Add(flick);
flick.LayerKey = DoorVisualLayers.BaseUnlit;
flick.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("deny_unlit", 0f));
DenyAnimation = new Animation {Length = TimeSpan.FromSeconds(_denyDelay)};
{
var flick = new AnimationTrackSpriteFlick();
DenyAnimation.AnimationTracks.Add(flick);
flick.LayerKey = DoorVisualLayers.BaseUnlit;
flick.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("deny_unlit", 0f));
}
}
}
@@ -126,15 +138,18 @@ namespace Content.Client.Doors
case DoorVisualState.Open:
sprite.LayerSetState(DoorVisualLayers.Base, "open");
unlitVisible = _openUnlitVisible;
if (_openUnlitVisible)
if (_openUnlitVisible && !_simpleVisuals)
{
sprite.LayerSetState(DoorVisualLayers.BaseUnlit, "open_unlit");
}
break;
case DoorVisualState.Closed:
sprite.LayerSetState(DoorVisualLayers.Base, "closed");
sprite.LayerSetState(DoorVisualLayers.BaseUnlit, "closed_unlit");
sprite.LayerSetState(DoorVisualLayers.BaseBolted, "bolted_unlit");
if (!_simpleVisuals)
{
sprite.LayerSetState(DoorVisualLayers.BaseUnlit, "closed_unlit");
sprite.LayerSetState(DoorVisualLayers.BaseBolted, "bolted_unlit");
}
break;
case DoorVisualState.Opening:
animPlayer.Play(OpenAnimation, AnimationKey);
@@ -161,9 +176,12 @@ namespace Content.Client.Doors
boltedVisible = true;
}
sprite.LayerSetVisible(DoorVisualLayers.BaseUnlit, unlitVisible);
sprite.LayerSetVisible(DoorVisualLayers.BaseWelded, weldedVisible);
sprite.LayerSetVisible(DoorVisualLayers.BaseBolted, unlitVisible && boltedVisible);
if (!_simpleVisuals)
{
sprite.LayerSetVisible(DoorVisualLayers.BaseUnlit, unlitVisible);
sprite.LayerSetVisible(DoorVisualLayers.BaseWelded, weldedVisible);
sprite.LayerSetVisible(DoorVisualLayers.BaseBolted, unlitVisible && boltedVisible);
}
}
}

View File

@@ -279,7 +279,9 @@ namespace Content.Client.Entry
"IncreaseDamageOnWield",
"AmbientOnPowered",
"TabletopGame",
"LitOnPowered"
"LitOnPowered",
"TriggerOnSignalReceived",
"ToggleDoorOnTrigger"
};
}
}