Blast doors & shutters (#4822)

This commit is contained in:
mirrorcult
2021-10-10 03:43:50 -07:00
committed by GitHub
parent 72d30724c4
commit 9b4e495c95
32 changed files with 325 additions and 37 deletions

View File

@@ -107,6 +107,12 @@ namespace Content.Server.Doors.Components
[ViewVariables(VVAccess.ReadWrite)] [DataField("bumpOpen")]
public bool BumpOpen = true;
/// <summary>
/// Whether the door will open when it is activated or clicked.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)] [DataField("clickOpen")]
public bool ClickOpen = true;
/// <summary>
/// Whether the door starts open when it's first loaded from prototype. A door won't start open if its prototype is also welded shut.
/// Handled in Startup().
@@ -164,6 +170,12 @@ namespace Content.Server.Doors.Components
[DataField("denySound")]
public SoundSpecifier? DenySound;
/// <summary>
/// Should this door automatically close if its been open for too long?
/// </summary>
[DataField("autoClose")]
public bool AutoClose;
/// <summary>
/// Default time that the door should take to pry open.
/// </summary>
@@ -238,6 +250,9 @@ namespace Content.Server.Doors.Components
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!ClickOpen)
return;
DoorClickShouldActivateEvent ev = new DoorClickShouldActivateEvent(eventArgs);
Owner.EntityManager.EventBus.RaiseLocalEvent(Owner.Uid, ev, false);
if (ev.Handled)
@@ -255,9 +270,15 @@ namespace Content.Server.Doors.Components
#region Opening
public void TryOpen(IEntity user)
public void TryOpen(IEntity? user=null)
{
if (CanOpenByEntity(user))
if (user == null)
{
// a machine opened it or something, idk
Open();
return;
}
else if (CanOpenByEntity(user))
{
Open();
@@ -384,9 +405,9 @@ namespace Content.Server.Doors.Components
#region Closing
public void TryClose(IEntity user)
public void TryClose(IEntity? user=null)
{
if (!CanCloseByEntity(user))
if (user != null && !CanCloseByEntity(user))
{
Deny();
return;
@@ -610,6 +631,9 @@ namespace Content.Server.Doors.Components
if (State != DoorState.Open)
return;
if (!AutoClose)
return;
var autoev = new BeforeDoorAutoCloseEvent();
Owner.EntityManager.EventBus.RaiseLocalEvent(Owner.Uid, autoev, false);
if (autoev.Cancelled)

View File

@@ -0,0 +1,10 @@
using Robust.Shared.GameObjects;
namespace Content.Server.Doors.Components
{
[RegisterComponent]
public class ToggleDoorOnTriggerComponent : Component
{
public override string Name => "ToggleDoorOnTrigger";
}
}

View File

@@ -1,9 +1,11 @@
using System;
using Content.Server.Doors.Components;
using Content.Server.Explosion.Components;
using Content.Server.Flash;
using Content.Server.Flash.Components;
using Content.Shared.Acts;
using Content.Shared.Audio;
using Content.Shared.Doors;
using JetBrains.Annotations;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
@@ -43,6 +45,7 @@ namespace Content.Server.Explosion
SubscribeLocalEvent<SoundOnTriggerComponent, TriggerEvent>(HandleSoundTrigger);
SubscribeLocalEvent<ExplodeOnTriggerComponent, TriggerEvent>(HandleExplodeTrigger);
SubscribeLocalEvent<FlashOnTriggerComponent, TriggerEvent>(HandleFlashTrigger);
SubscribeLocalEvent<ToggleDoorOnTriggerComponent, TriggerEvent>(HandleDoorTrigger);
}
#region Explosions
@@ -89,6 +92,25 @@ namespace Content.Server.Explosion
EntityManager.QueueDeleteEntity(uid);
}
private void HandleDoorTrigger(EntityUid uid, ToggleDoorOnTriggerComponent component, TriggerEvent args)
{
if (EntityManager.TryGetComponent<ServerDoorComponent>(uid, out var door))
{
switch (door.State)
{
case SharedDoorComponent.DoorState.Open:
door.Close();
break;
case SharedDoorComponent.DoorState.Closed:
door.Open();
break;
case SharedDoorComponent.DoorState.Closing:
case SharedDoorComponent.DoorState.Opening:
break;
}
}
}
private void HandleCollide(EntityUid uid, TriggerOnCollideComponent component, StartCollideEvent args)
{
Trigger(component.Owner);

View File

@@ -0,0 +1,10 @@
using Robust.Shared.GameObjects;
namespace Content.Server.MachineLinking.Components
{
[RegisterComponent]
public class TriggerOnSignalReceivedComponent : Component
{
public override string Name => "TriggerOnSignalReceived";
}
}

View File

@@ -1,10 +1,12 @@
using Content.Server.MachineLinking.Components;
using Content.Server.MachineLinking.Events;
using Content.Shared.Interaction;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.MachineLinking.System
{
[UsedImplicitly]
public class SignalButtonSystem : EntitySystem
{
public override void Initialize()

View File

@@ -72,7 +72,7 @@ namespace Content.Server.MachineLinking.System
if (!IsInRange(component, link.ReceiverComponent)) continue;
RaiseLocalEvent(link.ReceiverComponent.Owner.Uid,
new SignalReceivedEvent(link.Receiverport.Name, args.Value));
new SignalReceivedEvent(link.Receiverport.Name, args.Value), false);
}
}

View File

@@ -0,0 +1,25 @@
using Content.Server.Explosion;
using Content.Server.MachineLinking.Components;
using Content.Server.MachineLinking.Events;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.MachineLinking.System
{
public class TriggerOnSignalReceivedSystem : EntitySystem
{
[Dependency] private readonly TriggerSystem _trigger = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TriggerOnSignalReceivedComponent, SignalReceivedEvent>(OnSignalReceived);
}
private void OnSignalReceived(EntityUid uid, TriggerOnSignalReceivedComponent component, SignalReceivedEvent args)
{
_trigger.Trigger(EntityManager.GetEntity(uid));
}
}
}