Blast doors & shutters (#4822)

This commit is contained in:
mirrorcult
2021-10-10 03:43:50 -07:00
committed by GitHub
parent 72d30724c4
commit 9b4e495c95
32 changed files with 325 additions and 37 deletions

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@@ -1,10 +1,12 @@
using Content.Server.MachineLinking.Components;
using Content.Server.MachineLinking.Events;
using Content.Shared.Interaction;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.MachineLinking.System
{
[UsedImplicitly]
public class SignalButtonSystem : EntitySystem
{
public override void Initialize()

View File

@@ -72,7 +72,7 @@ namespace Content.Server.MachineLinking.System
if (!IsInRange(component, link.ReceiverComponent)) continue;
RaiseLocalEvent(link.ReceiverComponent.Owner.Uid,
new SignalReceivedEvent(link.Receiverport.Name, args.Value));
new SignalReceivedEvent(link.Receiverport.Name, args.Value), false);
}
}

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@@ -0,0 +1,25 @@
using Content.Server.Explosion;
using Content.Server.MachineLinking.Components;
using Content.Server.MachineLinking.Events;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.MachineLinking.System
{
public class TriggerOnSignalReceivedSystem : EntitySystem
{
[Dependency] private readonly TriggerSystem _trigger = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TriggerOnSignalReceivedComponent, SignalReceivedEvent>(OnSignalReceived);
}
private void OnSignalReceived(EntityUid uid, TriggerOnSignalReceivedComponent component, SignalReceivedEvent args)
{
_trigger.Trigger(EntityManager.GetEntity(uid));
}
}
}