Deprecate IActionBlocker in favour of cancellable events (#4193)
* Deprecate IActionBlocker in favour of cancellable events * Bring back old speech/emoting component restrictions * Rename action blocker listener methods * Use Entity System public methods instead of extension methods Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
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@@ -6,8 +6,8 @@ using Content.Shared.Body.Components;
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using Content.Shared.Body.Part;
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using Content.Shared.Climbing;
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using Content.Shared.DragDrop;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Interaction.Helpers;
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using Content.Shared.Notification;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Verbs;
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using Robust.Shared.GameObjects;
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@@ -68,7 +68,7 @@ namespace Content.Server.Climbing.Components
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/// <returns></returns>
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private bool CanVault(IEntity user, IEntity target, out string reason)
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{
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if (!ActionBlockerSystem.CanInteract(user))
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user))
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{
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reason = Loc.GetString("comp-climbable-cant-interact");
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return false;
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@@ -108,7 +108,7 @@ namespace Content.Server.Climbing.Components
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/// <returns></returns>
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private bool CanVault(IEntity user, IEntity dragged, IEntity target, out string reason)
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{
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if (!ActionBlockerSystem.CanInteract(user))
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user))
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{
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reason = Loc.GetString("comp-climbable-cant-interact");
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return false;
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