Deprecate IActionBlocker in favour of cancellable events (#4193)
* Deprecate IActionBlocker in favour of cancellable events * Bring back old speech/emoting component restrictions * Rename action blocker listener methods * Use Entity System public methods instead of extension methods Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
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@@ -7,7 +7,7 @@ using Content.Server.Hands.Components;
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using Content.Server.UserInterface;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Interaction;
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using Content.Shared.Notification;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Verbs;
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using Robust.Server.Console;
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@@ -108,9 +108,10 @@ namespace Content.Server.Disposal.Tube.Components
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if (!Anchored)
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return false;
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var actionBlocker = EntitySystem.Get<ActionBlockerSystem>();
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var groupController = IoCManager.Resolve<IConGroupController>();
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//Check if player can interact in their current state
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if (!groupController.CanAdminMenu(session) && (!ActionBlockerSystem.CanInteract(session.AttachedEntity) || !ActionBlockerSystem.CanUse(session.AttachedEntity)))
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if (!groupController.CanAdminMenu(session) && (!actionBlocker.CanInteract(session.AttachedEntity) || !actionBlocker.CanUse(session.AttachedEntity)))
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return false;
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return true;
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