Deprecate IActionBlocker in favour of cancellable events (#4193)
* Deprecate IActionBlocker in favour of cancellable events * Bring back old speech/emoting component restrictions * Rename action blocker listener methods * Use Entity System public methods instead of extension methods Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
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@@ -8,7 +8,7 @@ using Content.Shared.Cooldown;
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using Content.Shared.DragDrop;
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using Content.Shared.Fluids;
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using Content.Shared.Interaction;
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using Content.Shared.Notification;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Vapor;
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using Robust.Server.GameObjects;
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@@ -96,7 +96,7 @@ namespace Content.Server.Fluids.Components
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async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
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{
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if (!ActionBlockerSystem.CanInteract(eventArgs.User))
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(eventArgs.User))
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return false;
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if (_hasSafety && _safety)
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@@ -207,7 +207,7 @@ namespace Content.Server.Fluids.Components
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private void SetSafety(IEntity user, bool state)
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{
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if (!ActionBlockerSystem.CanInteract(user) || !_hasSafety)
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) || !_hasSafety)
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return;
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_safety = state;
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