Deprecate IActionBlocker in favour of cancellable events (#4193)
* Deprecate IActionBlocker in favour of cancellable events * Bring back old speech/emoting component restrictions * Rename action blocker listener methods * Use Entity System public methods instead of extension methods Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
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@@ -11,8 +11,9 @@ using Content.Server.Pulling;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Audio;
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using Content.Shared.Body.Part;
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using Content.Shared.DragDrop;
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using Content.Shared.Hands.Components;
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using Content.Shared.Notification;
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using Content.Shared.Item;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Physics.Pull;
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using Content.Shared.Pulling.Components;
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@@ -224,7 +225,7 @@ namespace Content.Server.Hands.Components
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public bool CanPutInHand(ItemComponent item, bool mobCheck = true)
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{
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if (mobCheck && !ActionBlockerSystem.CanPickup(Owner))
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if (mobCheck && !EntitySystem.Get<ActionBlockerSystem>().CanPickup(Owner))
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return false;
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foreach (var handName in ActivePriorityEnumerable())
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@@ -241,7 +242,7 @@ namespace Content.Server.Hands.Components
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public bool CanPutInHand(ItemComponent item, string index, bool mobCheck = true)
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{
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if (mobCheck && !ActionBlockerSystem.CanPickup(Owner))
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if (mobCheck && !EntitySystem.Get<ActionBlockerSystem>().CanPickup(Owner))
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return false;
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var hand = GetHand(index);
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@@ -445,7 +446,7 @@ namespace Content.Server.Hands.Components
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{
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var hand = GetHand(name);
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if (mobCheck && !ActionBlockerSystem.CanDrop(Owner))
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if (mobCheck && !EntitySystem.Get<ActionBlockerSystem>().CanDrop(Owner))
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return false;
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if (hand?.Entity == null)
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