Deprecate IActionBlocker in favour of cancellable events (#4193)
* Deprecate IActionBlocker in favour of cancellable events * Bring back old speech/emoting component restrictions * Rename action blocker listener methods * Use Entity System public methods instead of extension methods Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
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@@ -9,7 +9,7 @@ using Content.Shared.DragDrop;
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using Content.Shared.Hands;
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using Content.Shared.Instruments;
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using Content.Shared.Interaction;
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using Content.Shared.Notification;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Throwing;
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using Robust.Server.GameObjects;
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@@ -334,7 +334,9 @@ namespace Content.Server.Instruments
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var maxMidiLaggedBatches = _instrumentSystem.MaxMidiLaggedBatches;
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var maxMidiBatchDropped = _instrumentSystem.MaxMidiBatchesDropped;
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if (_instrumentPlayer != null && !ActionBlockerSystem.CanInteract(_instrumentPlayer.AttachedEntity))
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if (_instrumentPlayer != null
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&& (_instrumentPlayer.AttachedEntity == null
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|| !EntitySystem.Get<ActionBlockerSystem>().CanInteract(_instrumentPlayer.AttachedEntity)))
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{
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InstrumentPlayer = null;
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Clean();
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