Deprecate IActionBlocker in favour of cancellable events (#4193)
* Deprecate IActionBlocker in favour of cancellable events * Bring back old speech/emoting component restrictions * Rename action blocker listener methods * Use Entity System public methods instead of extension methods Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
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@@ -3,6 +3,7 @@ using Content.Server.Light.Components;
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using Content.Server.Storage.Components;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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@@ -22,7 +23,7 @@ namespace Content.Server.Light.EntitySystems
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private void HandleAfterInteract(EntityUid uid, LightReplacerComponent component, AfterInteractEvent eventArgs)
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{
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// standard interaction checks
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if (!ActionBlockerSystem.CanUse(eventArgs.User)) return;
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if (!EntitySystem.Get<ActionBlockerSystem>().CanUse(eventArgs.User)) return;
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if (!eventArgs.CanReach) return;
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// behaviour will depends on target type
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@@ -40,7 +41,7 @@ namespace Content.Server.Light.EntitySystems
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private void HandleInteract(EntityUid uid, LightReplacerComponent component, InteractUsingEvent eventArgs)
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{
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// standard interaction checks
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if (!ActionBlockerSystem.CanInteract(eventArgs.User)) return;
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if (!Get<ActionBlockerSystem>().CanInteract(eventArgs.User)) return;
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if (eventArgs.Used != null)
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{
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