Remove all but 1 IsIncapacitated (#10661)
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@@ -2,6 +2,8 @@ using Content.Server.Administration.Logs;
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using Content.Server.Body.Systems;
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using Content.Server.DoAfter;
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using Content.Server.Popups;
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using Content.Shared.CombatMode;
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using Content.Shared.MobState.EntitySystems;
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namespace Content.Server.Chemistry.EntitySystems;
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@@ -11,6 +13,8 @@ public sealed partial class ChemistrySystem : EntitySystem
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[Dependency] private readonly BloodstreamSystem _blood = default!;
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[Dependency] private readonly DoAfterSystem _doAfter = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly SharedMobStateSystem _mobState = default!;
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[Dependency] private readonly SharedCombatModeSystem _combat = default!;
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[Dependency] private readonly SolutionContainerSystem _solutions = default!;
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public override void Initialize()
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