Added nullable to most Content.Shared files (#3238)
* Add nullable to some Content.Shared files. * Use [NotNullWhen(true)] * Undo adding now redundant !'s * Forgot one * Add a ton more nullable * You can guess * Fix some issues * It actually compiles now * Auto stash before merge of "null2" and "origin/master" * I lied * enable annotations -> enable * Revert ActionBlockerSystem.cs to original * Fix ActionBlockerSystem.cs * More nullable * Undo some added exclamation marks * Fix issues * Update Content.Shared/Maps/ContentTileDefinition.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Resolve some issues * Remove unused method * Fix more issues * Fix more issues * Fix more issues * Fix more issues * Fix issue, rollback SharedGhostComponent.cs * Update submodule * Fix issue, invert some if-statements to reduce nesting * Revert RobustToolbox * FIx things broken by merge * Some fixes - Replaced with string.Empty - Remove some exclamation marks - Revert file * Some fixes * Trivial #nullable enable * Fix null ables Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -1,4 +1,6 @@
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using System.Collections.Generic;
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#nullable enable
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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@@ -14,12 +16,11 @@ namespace Content.Shared.Actions
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[Dependency]
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private readonly IPrototypeManager _prototypeManager = default!;
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private Dictionary<ActionType, ActionPrototype> _typeToAction;
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private Dictionary<ItemActionType, ItemActionPrototype> _typeToItemAction;
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private readonly Dictionary<ActionType, ActionPrototype> _typeToAction = new();
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private readonly Dictionary<ItemActionType, ItemActionPrototype> _typeToItemAction = new();
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public void Initialize()
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{
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_typeToAction = new Dictionary<ActionType, ActionPrototype>();
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foreach (var action in _prototypeManager.EnumeratePrototypes<ActionPrototype>())
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{
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if (!_typeToAction.TryAdd(action.ActionType, action))
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@@ -30,7 +31,6 @@ namespace Content.Shared.Actions
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}
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}
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_typeToItemAction = new Dictionary<ItemActionType, ItemActionPrototype>();
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foreach (var action in _prototypeManager.EnumeratePrototypes<ItemActionPrototype>())
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{
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if (!_typeToItemAction.TryAdd(action.ActionType, action))
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@@ -53,7 +53,7 @@ namespace Content.Shared.Actions
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/// Tries to get the action of the indicated type
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/// </summary>
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/// <returns>true if found</returns>
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public bool TryGet(ActionType actionType, out ActionPrototype action)
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public bool TryGet(ActionType actionType, [NotNullWhen(true)] out ActionPrototype? action)
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{
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return _typeToAction.TryGetValue(actionType, out action);
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}
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@@ -62,7 +62,7 @@ namespace Content.Shared.Actions
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/// Tries to get the item action of the indicated type
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/// </summary>
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/// <returns>true if found</returns>
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public bool TryGet(ItemActionType actionType, out ItemActionPrototype action)
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public bool TryGet(ItemActionType actionType, [NotNullWhen(true)] out ItemActionPrototype? action)
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{
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return _typeToItemAction.TryGetValue(actionType, out action);
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}
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