Added nullable to most Content.Shared files (#3238)
* Add nullable to some Content.Shared files. * Use [NotNullWhen(true)] * Undo adding now redundant !'s * Forgot one * Add a ton more nullable * You can guess * Fix some issues * It actually compiles now * Auto stash before merge of "null2" and "origin/master" * I lied * enable annotations -> enable * Revert ActionBlockerSystem.cs to original * Fix ActionBlockerSystem.cs * More nullable * Undo some added exclamation marks * Fix issues * Update Content.Shared/Maps/ContentTileDefinition.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Resolve some issues * Remove unused method * Fix more issues * Fix more issues * Fix more issues * Fix more issues * Fix issue, rollback SharedGhostComponent.cs * Update submodule * Fix issue, invert some if-statements to reduce nesting * Revert RobustToolbox * FIx things broken by merge * Some fixes - Replaced with string.Empty - Remove some exclamation marks - Revert file * Some fixes * Trivial #nullable enable * Fix null ables Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
using Lidgren.Network;
|
||||
#nullable enable
|
||||
using Lidgren.Network;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Shared.Network.NetMessages
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Lidgren.Network;
|
||||
#nullable enable
|
||||
using Lidgren.Network;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Shared.Network.NetMessages
|
||||
@@ -18,7 +19,7 @@ namespace Content.Shared.Network.NetMessages
|
||||
#endregion
|
||||
|
||||
public CtlType Type;
|
||||
public string OpenType;
|
||||
public string OpenType = string.Empty;
|
||||
public uint Id;
|
||||
|
||||
public override void ReadFromBuffer(NetIncomingMessage buffer)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.IO;
|
||||
using Content.Shared.Eui;
|
||||
using Lidgren.Network;
|
||||
@@ -20,7 +21,7 @@ namespace Content.Shared.Network.NetMessages
|
||||
#endregion
|
||||
|
||||
public uint Id;
|
||||
public EuiMessageBase Message;
|
||||
public EuiMessageBase Message = default!;
|
||||
|
||||
public override void ReadFromBuffer(NetIncomingMessage buffer)
|
||||
{
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.IO;
|
||||
using Content.Shared.Eui;
|
||||
using Lidgren.Network;
|
||||
@@ -20,7 +21,7 @@ namespace Content.Shared.Network.NetMessages
|
||||
#endregion
|
||||
|
||||
public uint Id;
|
||||
public EuiStateBase State;
|
||||
public EuiStateBase State = default!;
|
||||
|
||||
public override void ReadFromBuffer(NetIncomingMessage buffer)
|
||||
{
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.IO;
|
||||
#nullable enable
|
||||
using System.IO;
|
||||
using Content.Shared.Preferences;
|
||||
using Lidgren.Network;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -21,8 +22,8 @@ namespace Content.Shared.Network.NetMessages
|
||||
|
||||
#endregion
|
||||
|
||||
public PlayerPreferences Preferences;
|
||||
public GameSettings Settings;
|
||||
public PlayerPreferences Preferences = default!;
|
||||
public GameSettings Settings = default!;
|
||||
|
||||
public override void ReadFromBuffer(NetIncomingMessage buffer)
|
||||
{
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Lidgren.Network;
|
||||
#nullable enable
|
||||
using Lidgren.Network;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Shared.Network.NetMessages
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Lidgren.Network;
|
||||
#nullable enable
|
||||
using Lidgren.Network;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Shared.Network.NetMessages
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Lidgren.Network;
|
||||
#nullable enable
|
||||
using Lidgren.Network;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Shared.Network.NetMessages
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using System.IO;
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.IO;
|
||||
using Lidgren.Network;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Network;
|
||||
@@ -16,7 +18,7 @@ namespace Content.Shared.Network.NetMessages
|
||||
|
||||
#endregion
|
||||
|
||||
public string[] Events;
|
||||
public string[] Events = Array.Empty<string>();
|
||||
|
||||
public override void ReadFromBuffer(NetIncomingMessage buffer)
|
||||
{
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using Content.Shared.Administration;
|
||||
#nullable enable
|
||||
using System;
|
||||
using Content.Shared.Administration;
|
||||
using Lidgren.Network;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
@@ -15,8 +17,8 @@ namespace Content.Shared.Network.NetMessages
|
||||
|
||||
#endregion
|
||||
|
||||
public AdminData Admin;
|
||||
public string[] AvailableCommands;
|
||||
public AdminData? Admin;
|
||||
public string[] AvailableCommands = Array.Empty<string>();
|
||||
|
||||
public override void ReadFromBuffer(NetIncomingMessage buffer)
|
||||
{
|
||||
@@ -55,16 +57,14 @@ namespace Content.Shared.Network.NetMessages
|
||||
buffer.Write(cmd);
|
||||
}
|
||||
|
||||
var isAdmin = Admin != null;
|
||||
buffer.Write(isAdmin);
|
||||
buffer.Write(Admin != null);
|
||||
|
||||
if (isAdmin)
|
||||
{
|
||||
buffer.Write(Admin.Active);
|
||||
buffer.WritePadBits();
|
||||
buffer.Write((uint) Admin.Flags);
|
||||
buffer.Write(Admin.Title);
|
||||
}
|
||||
if (Admin == null) return;
|
||||
|
||||
buffer.Write(Admin.Active);
|
||||
buffer.WritePadBits();
|
||||
buffer.Write((uint) Admin.Flags);
|
||||
buffer.Write(Admin.Title);
|
||||
}
|
||||
|
||||
public override NetDeliveryMethod DeliveryMethod => NetDeliveryMethod.ReliableOrdered;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.IO;
|
||||
#nullable enable
|
||||
using System.IO;
|
||||
using Content.Shared.Preferences;
|
||||
using Lidgren.Network;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -22,7 +23,7 @@ namespace Content.Shared.Network.NetMessages
|
||||
#endregion
|
||||
|
||||
public int Slot;
|
||||
public ICharacterProfile Profile;
|
||||
public ICharacterProfile Profile = default!;
|
||||
|
||||
public override void ReadFromBuffer(NetIncomingMessage buffer)
|
||||
{
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Lidgren.Network;
|
||||
#nullable enable
|
||||
using Lidgren.Network;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Shared.Network.NetMessages
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
#nullable enable
|
||||
using System;
|
||||
using Lidgren.Network;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
@@ -17,11 +18,11 @@ namespace Content.Shared.Network.NetMessages
|
||||
|
||||
public int VoteId;
|
||||
public bool VoteActive;
|
||||
public string VoteTitle;
|
||||
public string VoteInitiator;
|
||||
public string VoteTitle = string.Empty;
|
||||
public string VoteInitiator = string.Empty;
|
||||
public TimeSpan StartTime; // Server RealTime.
|
||||
public TimeSpan EndTime; // Server RealTime.
|
||||
public (ushort votes, string name)[] Options;
|
||||
public (ushort votes, string name)[] Options = default!;
|
||||
public bool IsYourVoteDirty;
|
||||
public byte? YourVote;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user