fix: fix some bugs with keyhole system (#120)
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@@ -178,10 +178,11 @@ public abstract class SharedDoorSystem : EntitySystem
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args.BaseTime = door.PryTime;
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}
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private void OnBeforePry(EntityUid uid, DoorComponent door, ref BeforePryEvent args)
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private void OnBeforePry(EntityUid uid, DoorComponent door, ref BeforePryEvent args) // WD edit
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{
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if (door.State == DoorState.Welded || !door.CanPry)
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args.Cancelled = true;
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args.Cancelled = door.State == DoorState.Welded ||
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!door.CanPry ||
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TryComp<KeyholeComponent>(uid, out var keyholeComponent) && keyholeComponent.Locked;
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}
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/// <summary>
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