Fix being able to start pulling something while incapacitated. (#4240)

This commit is contained in:
Vera Aguilera Puerto
2021-06-28 14:17:37 +02:00
committed by GitHub
parent a1088faa35
commit 9bedfe79be
7 changed files with 58 additions and 1 deletions

View File

@@ -0,0 +1,19 @@
using Robust.Shared.GameObjects;
namespace Content.Shared.Pulling.Events
{
/// <summary>
/// Directed event raised on the puller to see if it can start pulling something.
/// </summary>
public class StartPullAttemptEvent : CancellableEntityEventArgs
{
public StartPullAttemptEvent(IEntity puller, IEntity pulled)
{
Puller = puller;
Pulled = pulled;
}
public IEntity Puller { get; }
public IEntity Pulled { get; }
}
}