Show the station name on spawn (#12128)
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@@ -209,6 +209,12 @@ namespace Content.Server.GameTicking
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_chatManager.DispatchServerMessage(player, Loc.GetString("job-greet-crew-shortages"));
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}
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if (TryComp(station, out MetaDataComponent? metaData))
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{
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_chatManager.DispatchServerMessage(player,
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Loc.GetString("job-greet-station-name", ("stationName", metaData.EntityName)));
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}
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// We raise this event directed to the mob, but also broadcast it so game rules can do something now.
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PlayersJoinedRoundNormally++;
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var aev = new PlayerSpawnCompleteEvent(mob, player, jobId, lateJoin, PlayersJoinedRoundNormally, station, character);
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