схуяли? (#150)
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@@ -70,7 +70,6 @@ public sealed partial class BorgSystem : SharedBorgSystem
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SubscribeLocalEvent<BorgChassisComponent, MobStateChangedEvent>(OnMobStateChanged);
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SubscribeLocalEvent<BorgChassisComponent, MobStateChangedEvent>(OnMobStateChanged);
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SubscribeLocalEvent<BorgChassisComponent, PowerCellChangedEvent>(OnPowerCellChanged);
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SubscribeLocalEvent<BorgChassisComponent, PowerCellChangedEvent>(OnPowerCellChanged);
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SubscribeLocalEvent<BorgChassisComponent, PowerCellSlotEmptyEvent>(OnPowerCellSlotEmpty);
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SubscribeLocalEvent<BorgChassisComponent, PowerCellSlotEmptyEvent>(OnPowerCellSlotEmpty);
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SubscribeLocalEvent<BorgChassisComponent, ActivatableUIOpenAttemptEvent>(OnUIOpenAttempt);
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SubscribeLocalEvent<BorgChassisComponent, GetCharactedDeadIcEvent>(OnGetDeadIC);
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SubscribeLocalEvent<BorgChassisComponent, GetCharactedDeadIcEvent>(OnGetDeadIC);
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SubscribeLocalEvent<BorgBrainComponent, MindAddedMessage>(OnBrainMindAdded);
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SubscribeLocalEvent<BorgBrainComponent, MindAddedMessage>(OnBrainMindAdded);
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@@ -214,13 +213,6 @@ public sealed partial class BorgSystem : SharedBorgSystem
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UpdateUI(uid, component);
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UpdateUI(uid, component);
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}
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}
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private void OnUIOpenAttempt(EntityUid uid, BorgChassisComponent component, ActivatableUIOpenAttemptEvent args)
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{
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// borgs can't view their own ui
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if (args.User == uid)
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args.Cancel();
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}
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private void OnGetDeadIC(EntityUid uid, BorgChassisComponent component, ref GetCharactedDeadIcEvent args)
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private void OnGetDeadIC(EntityUid uid, BorgChassisComponent component, ref GetCharactedDeadIcEvent args)
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{
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{
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args.Dead = true;
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args.Dead = true;
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