UseDelay + ItemCooldown merge (#22502)

This commit is contained in:
AJCM-git
2024-01-03 21:33:09 -04:00
committed by GitHub
parent 42ec9b2967
commit 9c522c8b19
80 changed files with 324 additions and 589 deletions

View File

@@ -4,7 +4,6 @@ using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Timing;
using Content.Shared.Verbs;
using Robust.Shared.Player;
namespace Content.Server.Cargo.Systems;
@@ -26,11 +25,10 @@ public sealed class PriceGunSystem : EntitySystem
private void OnUtilityVerb(EntityUid uid, PriceGunComponent component, GetVerbsEvent<UtilityVerb> args)
{
if (!args.CanAccess || !args.CanInteract)
if (!args.CanAccess || !args.CanInteract || args.Using == null)
return;
if (TryComp(args.Using, out UseDelayComponent? useDelay) && useDelay.ActiveDelay)
if (!TryComp(uid, out UseDelayComponent? useDelay) || _useDelay.IsDelayed((uid, useDelay)))
return;
var price = _pricingSystem.GetPrice(args.Target);
@@ -40,7 +38,7 @@ public sealed class PriceGunSystem : EntitySystem
Act = () =>
{
_popupSystem.PopupEntity(Loc.GetString("price-gun-pricing-result", ("object", Identity.Entity(args.Target, EntityManager)), ("price", $"{price:F2}")), args.User, args.User);
_useDelay.BeginDelay(uid, useDelay);
_useDelay.TryResetDelay((uid, useDelay));
},
Text = Loc.GetString("price-gun-verb-text"),
Message = Loc.GetString("price-gun-verb-message", ("object", Identity.Entity(args.Target, EntityManager)))
@@ -48,18 +46,19 @@ public sealed class PriceGunSystem : EntitySystem
args.Verbs.Add(verb);
}
private void OnAfterInteract(EntityUid uid, PriceGunComponent component, AfterInteractEvent args)
{
if (!args.CanReach || args.Target == null || args.Handled)
return;
if (TryComp(args.Used, out UseDelayComponent? useDelay) && useDelay.ActiveDelay)
if (!TryComp(uid, out UseDelayComponent? useDelay) || _useDelay.IsDelayed((uid, useDelay)))
return;
var price = _pricingSystem.GetPrice(args.Target.Value);
_popupSystem.PopupEntity(Loc.GetString("price-gun-pricing-result", ("object", Identity.Entity(args.Target.Value, EntityManager)), ("price", $"{price:F2}")), args.User, args.User);
_useDelay.BeginDelay(uid, useDelay);
_useDelay.TryResetDelay((uid, useDelay));
args.Handled = true;
}
}