UseDelay + ItemCooldown merge (#22502)

This commit is contained in:
AJCM-git
2024-01-03 21:33:09 -04:00
committed by GitHub
parent 42ec9b2967
commit 9c522c8b19
80 changed files with 324 additions and 589 deletions

View File

@@ -1,7 +1,5 @@
using Content.Server.Storage.EntitySystems;
using Content.Shared.Clothing.Components;
using Content.Shared.Explosion;
using Content.Shared.Interaction.Events;
using Content.Shared.Inventory;
using Content.Shared.Inventory.Events;
using Content.Shared.Storage;
@@ -17,9 +15,6 @@ namespace Content.Server.Inventory
base.Initialize();
SubscribeLocalEvent<InventoryComponent, BeforeExplodeEvent>(OnExploded);
SubscribeLocalEvent<ClothingComponent, UseInHandEvent>(OnUseInHand);
SubscribeNetworkEvent<OpenSlotStorageNetworkMessage>(OnOpenSlotStorage);
}
@@ -34,14 +29,6 @@ namespace Content.Server.Inventory
}
}
private void OnUseInHand(EntityUid uid, ClothingComponent component, UseInHandEvent args)
{
if (args.Handled || !component.QuickEquip)
return;
QuickEquip(uid, component, args);
}
private void OnOpenSlotStorage(OpenSlotStorageNetworkMessage ev, EntitySessionEventArgs args)
{
if (args.SenderSession.AttachedEntity is not { Valid: true } uid)