Change default test pooling options. (#18732)
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@@ -2,7 +2,6 @@ using Content.Server.Announcements;
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using Content.Server.GameTicking.Events;
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using Content.Server.Ghost;
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using Content.Server.Maps;
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using Content.Server.Mind;
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using Content.Server.Players;
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using Content.Shared.GameTicking;
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using Content.Shared.Preferences;
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@@ -181,6 +180,9 @@ namespace Content.Server.GameTicking
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_startingRound = true;
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if (RoundId == 0)
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IncrementRoundNumber();
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ReplayStartRound();
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DebugTools.Assert(RunLevel == GameRunLevel.PreRoundLobby);
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@@ -500,7 +502,8 @@ namespace Content.Server.GameTicking
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RoundLengthMetric.Inc(frameTime);
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}
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if (RunLevel != GameRunLevel.PreRoundLobby ||
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if (_roundStartTime == TimeSpan.Zero ||
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RunLevel != GameRunLevel.PreRoundLobby ||
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Paused ||
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_roundStartTime - RoundPreloadTime > _gameTiming.CurTime ||
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_roundStartCountdownHasNotStartedYetDueToNoPlayers)
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