Температурные пушки (#90)
* - add: Temperature guns. * - tweak: Change cryo sting slowdown. * - tweak: Tempgun tweaks. * - add: Hardsuit temperature adjustment system.
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@@ -1,4 +1,4 @@
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using System.Linq;
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using System.Linq;
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using Content.Server.Administration.Systems;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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@@ -11,6 +11,7 @@ using Content.Server.Mind;
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using Content.Server.Polymorph.Systems;
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using Content.Server.Popups;
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using Content.Server.Store.Components;
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using Content.Server.Temperature.Components;
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using Content.Server.Temperature.Systems;
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using Content.Shared.Actions;
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using Content.Shared.Changeling;
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@@ -431,7 +432,8 @@ public sealed partial class ChangelingSystem
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private void OnCryoSting(EntityUid uid, ChangelingComponent component, CryoStingActionEvent args)
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{
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if (!HasComp<HumanoidAppearanceComponent>(args.Target))
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if (!HasComp<HumanoidAppearanceComponent>(args.Target) ||
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!TryComp(args.Target, out TemperatureComponent? temperature))
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{
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_popup.PopupEntity(Loc.GetString("changeling-popup-cant-sting"), uid, uid);
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return;
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@@ -440,10 +442,8 @@ public sealed partial class ChangelingSystem
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if (!TakeChemicals(uid, component, 15))
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return;
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var statusTimeSpan = TimeSpan.FromSeconds(30);
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_statusEffectsSystem.TryAddStatusEffect(args.Target, "SlowedDown", statusTimeSpan, false, "SlowedDown");
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_temperatureSystem.ForceChangeTemperature(args.Target, 100);
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_temperatureSystem.ForceChangeTemperature(args.Target, MathF.Min(70, temperature.CurrentTemperature),
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temperature);
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args.Handled = true;
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}
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