Anomalies (#13371)
This commit is contained in:
@@ -0,0 +1,23 @@
|
||||
using Content.Shared.Anomaly;
|
||||
|
||||
namespace Content.Server.Anomaly.Components;
|
||||
|
||||
/// <summary>
|
||||
/// This is used for projectiles which affect anomalies through colliding with them.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class AnomalousParticleComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// The type of particle that the projectile
|
||||
/// imbues onto the anomaly on contact.
|
||||
/// </summary>
|
||||
[DataField("particleType", required: true)]
|
||||
public AnomalousParticleType ParticleType;
|
||||
|
||||
/// <summary>
|
||||
/// The fixture that's checked on collision.
|
||||
/// </summary>
|
||||
[DataField("fixtureId")]
|
||||
public string FixtureId = "projectile";
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
using Content.Shared.Materials;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
|
||||
namespace Content.Server.Anomaly.Components;
|
||||
|
||||
/// <summary>
|
||||
/// This is used for a machine that is able to generate
|
||||
/// anomalies randomly on the station.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class AnomalyGeneratorComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// The time at which the cooldown for generating another anomaly will be over
|
||||
/// </summary>
|
||||
[DataField("cooldownEndTime", customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)]
|
||||
public TimeSpan CooldownEndTime = TimeSpan.Zero;
|
||||
|
||||
/// <summary>
|
||||
/// The cooldown between generating anomalies.
|
||||
/// </summary>
|
||||
[DataField("cooldownLength"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public TimeSpan CooldownLength = TimeSpan.FromMinutes(5);
|
||||
|
||||
/// <summary>
|
||||
/// The material needed to generate an anomaly
|
||||
/// </summary>
|
||||
[DataField("requiredMaterial", customTypeSerializer: typeof(PrototypeIdSerializer<MaterialPrototype>)), ViewVariables(VVAccess.ReadWrite)]
|
||||
public string RequiredMaterial = "Plasma";
|
||||
|
||||
/// <summary>
|
||||
/// The amount of material needed to generate a single anomaly
|
||||
/// </summary>
|
||||
[DataField("materialPerAnomaly"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public int MaterialPerAnomaly = 1500; // a bit less than a stack of plasma
|
||||
|
||||
/// <summary>
|
||||
/// The random anomaly spawner entity
|
||||
/// </summary>
|
||||
[DataField("spawnerPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>)), ViewVariables(VVAccess.ReadWrite)]
|
||||
public string SpawnerPrototype = "RandomAnomalySpawner";
|
||||
}
|
||||
49
Content.Server/Anomaly/Components/AnomalyScannerComponent.cs
Normal file
49
Content.Server/Anomaly/Components/AnomalyScannerComponent.cs
Normal file
@@ -0,0 +1,49 @@
|
||||
using System.Threading;
|
||||
using Robust.Shared.Audio;
|
||||
|
||||
namespace Content.Server.Anomaly.Components;
|
||||
|
||||
/// <summary>
|
||||
/// This is used for scanning anomalies and
|
||||
/// displaying information about them in the ui
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class AnomalyScannerComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// The anomaly that was last scanned by this scanner.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public EntityUid? ScannedAnomaly;
|
||||
|
||||
/// <summary>
|
||||
/// How long the scan takes
|
||||
/// </summary>
|
||||
[DataField("scanDoAfterDuration")]
|
||||
public float ScanDoAfterDuration = 5;
|
||||
|
||||
public CancellationTokenSource? TokenSource;
|
||||
|
||||
/// <summary>
|
||||
/// The sound plays when the scan finished
|
||||
/// </summary>
|
||||
[DataField("completeSound")]
|
||||
public SoundSpecifier? CompleteSound = new SoundPathSpecifier("/Audio/Items/beep.ogg");
|
||||
}
|
||||
|
||||
public sealed class AnomalyScanFinishedEvent : EntityEventArgs
|
||||
{
|
||||
public EntityUid Anomaly;
|
||||
|
||||
public EntityUid User;
|
||||
|
||||
public AnomalyScanFinishedEvent(EntityUid anomaly, EntityUid user)
|
||||
{
|
||||
Anomaly = anomaly;
|
||||
User = user;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class AnomalyScanCancelledEvent : EntityEventArgs
|
||||
{
|
||||
}
|
||||
40
Content.Server/Anomaly/Components/AnomalyVesselComponent.cs
Normal file
40
Content.Server/Anomaly/Components/AnomalyVesselComponent.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
using Content.Shared.Construction.Prototypes;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
|
||||
namespace Content.Server.Anomaly.Components;
|
||||
|
||||
/// <summary>
|
||||
/// Anomaly Vessels can have an anomaly "stored" in them
|
||||
/// by interacting on them with an anomaly scanner. Then,
|
||||
/// they generate points for the selected server based on
|
||||
/// the anomaly's stability and severity.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class AnomalyVesselComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// The anomaly that the vessel is storing.
|
||||
/// Can be null.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public EntityUid? Anomaly;
|
||||
|
||||
/// <summary>
|
||||
/// A multiplier applied to the amount of points generated.
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public float PointMultiplier = 1;
|
||||
|
||||
/// <summary>
|
||||
/// The machine part that affects the point multiplier of the vessel
|
||||
/// </summary>
|
||||
[DataField("machinePartPointModifier", customTypeSerializer: typeof(PrototypeIdSerializer<MachinePartPrototype>))]
|
||||
public string MachinePartPointModifier = "ScanningModule";
|
||||
|
||||
/// <summary>
|
||||
/// A value used to scale the point multiplier
|
||||
/// with the corresponding part rating.
|
||||
/// </summary>
|
||||
[DataField("partRatingPointModifier")]
|
||||
public float PartRatingPointModifier = 1.5f;
|
||||
}
|
||||
Reference in New Issue
Block a user