From 9d25991719f58c995a47dd51e26b8202924672e2 Mon Sep 17 00:00:00 2001 From: T-Stalker <43253663+DogZeroX@users.noreply.github.com> Date: Thu, 2 Jun 2022 17:53:31 -0300 Subject: [PATCH] Reduces the nuke detonation time to 120 (#8599) * weh Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray * Reduces nuke detonation time * comment * Update Content.Server/Nuke/NukeComponent.cs Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com> --- Content.Server/Nuke/NukeComponent.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Content.Server/Nuke/NukeComponent.cs b/Content.Server/Nuke/NukeComponent.cs index a6f7260556..395b1fd177 100644 --- a/Content.Server/Nuke/NukeComponent.cs +++ b/Content.Server/Nuke/NukeComponent.cs @@ -18,10 +18,11 @@ namespace Content.Server.Nuke { /// /// Default bomb timer value in seconds. + /// Must be shorter then the nuke alarm song. /// [DataField("timer")] [ViewVariables(VVAccess.ReadWrite)] - public int Timer = 180; + public int Timer = 120; /// /// How long until the bomb can arm again after deactivation.