From 9d25991719f58c995a47dd51e26b8202924672e2 Mon Sep 17 00:00:00 2001
From: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Date: Thu, 2 Jun 2022 17:53:31 -0300
Subject: [PATCH] Reduces the nuke detonation time to 120 (#8599)
* weh
Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray
* Reduces nuke detonation time
* comment
* Update Content.Server/Nuke/NukeComponent.cs
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
---
Content.Server/Nuke/NukeComponent.cs | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/Content.Server/Nuke/NukeComponent.cs b/Content.Server/Nuke/NukeComponent.cs
index a6f7260556..395b1fd177 100644
--- a/Content.Server/Nuke/NukeComponent.cs
+++ b/Content.Server/Nuke/NukeComponent.cs
@@ -18,10 +18,11 @@ namespace Content.Server.Nuke
{
///
/// Default bomb timer value in seconds.
+ /// Must be shorter then the nuke alarm song.
///
[DataField("timer")]
[ViewVariables(VVAccess.ReadWrite)]
- public int Timer = 180;
+ public int Timer = 120;
///
/// How long until the bomb can arm again after deactivation.