Refactor InRangeUnobstructed and add extension methods (#1925)
* Sort out InRangeUnobstructed and add extension methods * Rename client RangeChecks to RangeExtensions * Add container extension methods and test * Add missing component methods Component to container Grid coordinates to container Map coordinates to container Local player to container * Actually use the field * Merge fixes * Add popup argument to local player extension methods * Reduce code repetition for client range extensions
This commit is contained in:
@@ -0,0 +1,159 @@
|
||||
using System.Threading.Tasks;
|
||||
using Content.Client.Utility;
|
||||
using Content.Shared.GameObjects.EntitySystems;
|
||||
using Content.Shared.Utility;
|
||||
using NUnit.Framework;
|
||||
using Robust.Server.GameObjects.Components.Container;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
namespace Content.IntegrationTests.Tests.Interaction
|
||||
{
|
||||
[TestFixture]
|
||||
[TestOf(typeof(SharedInteractionSystem))]
|
||||
[TestOf(typeof(SharedRangeExtensions))]
|
||||
[TestOf(typeof(RangeExtensions))]
|
||||
public class InRangeUnobstructed : ContentIntegrationTest
|
||||
{
|
||||
private const string HumanId = "BaseHumanMob_Content";
|
||||
|
||||
private const float InteractionRange = SharedInteractionSystem.InteractionRange;
|
||||
|
||||
private const float InteractionRangeDivided15 = InteractionRange / 1.5f;
|
||||
|
||||
private readonly (float, float) _interactionRangeDivided15X = (InteractionRangeDivided15, 0f);
|
||||
|
||||
private const float InteractionRangeDivided15Times3 = InteractionRangeDivided15 * 3;
|
||||
|
||||
[Test]
|
||||
public async Task EntityEntityTest()
|
||||
{
|
||||
var server = StartServerDummyTicker();
|
||||
|
||||
await server.WaitIdleAsync();
|
||||
|
||||
var entityManager = server.ResolveDependency<IEntityManager>();
|
||||
var mapManager = server.ResolveDependency<IMapManager>();
|
||||
|
||||
IEntity origin = null;
|
||||
IEntity other = null;
|
||||
IContainer container = null;
|
||||
IComponent component = null;
|
||||
GridCoordinates gridCoordinates = default;
|
||||
MapCoordinates mapCoordinates = default;
|
||||
|
||||
server.Assert(() =>
|
||||
{
|
||||
mapManager.CreateNewMapEntity(MapId.Nullspace);
|
||||
var coordinates = MapCoordinates.Nullspace;
|
||||
|
||||
origin = entityManager.SpawnEntity(HumanId, coordinates);
|
||||
other = entityManager.SpawnEntity(HumanId, coordinates);
|
||||
container = ContainerManagerComponent.Ensure<Container>("InRangeUnobstructedTestOtherContainer", other);
|
||||
component = other.Transform;
|
||||
gridCoordinates = other.Transform.GridPosition;
|
||||
mapCoordinates = other.Transform.MapPosition;
|
||||
});
|
||||
|
||||
await server.WaitIdleAsync();
|
||||
|
||||
server.Assert(() =>
|
||||
{
|
||||
// Entity <-> Entity
|
||||
Assert.True(origin.InRangeUnobstructed(other));
|
||||
Assert.True(other.InRangeUnobstructed(origin));
|
||||
|
||||
// Entity <-> Component
|
||||
Assert.True(origin.InRangeUnobstructed(component));
|
||||
Assert.True(component.InRangeUnobstructed(origin));
|
||||
|
||||
// Entity <-> Container
|
||||
Assert.True(origin.InRangeUnobstructed(container));
|
||||
Assert.True(container.InRangeUnobstructed(origin));
|
||||
|
||||
// Entity <-> GridCoordinates
|
||||
Assert.True(origin.InRangeUnobstructed(gridCoordinates));
|
||||
Assert.True(gridCoordinates.InRangeUnobstructed(origin));
|
||||
|
||||
// Entity <-> MapCoordinates
|
||||
Assert.True(origin.InRangeUnobstructed(mapCoordinates));
|
||||
Assert.True(mapCoordinates.InRangeUnobstructed(origin));
|
||||
|
||||
|
||||
// Move them slightly apart
|
||||
origin.Transform.LocalPosition += _interactionRangeDivided15X;
|
||||
|
||||
// Entity <-> Entity
|
||||
Assert.True(origin.InRangeUnobstructed(other));
|
||||
Assert.True(other.InRangeUnobstructed(origin));
|
||||
|
||||
// Entity <-> Component
|
||||
Assert.True(origin.InRangeUnobstructed(component));
|
||||
Assert.True(component.InRangeUnobstructed(origin));
|
||||
|
||||
// Entity <-> Container
|
||||
Assert.True(origin.InRangeUnobstructed(container));
|
||||
Assert.True(container.InRangeUnobstructed(origin));
|
||||
|
||||
// Entity <-> GridCoordinates
|
||||
Assert.True(origin.InRangeUnobstructed(gridCoordinates));
|
||||
Assert.True(gridCoordinates.InRangeUnobstructed(origin));
|
||||
|
||||
// Entity <-> MapCoordinates
|
||||
Assert.True(origin.InRangeUnobstructed(mapCoordinates));
|
||||
Assert.True(mapCoordinates.InRangeUnobstructed(origin));
|
||||
|
||||
|
||||
// Move them out of range
|
||||
origin.Transform.LocalPosition += _interactionRangeDivided15X;
|
||||
|
||||
// Entity <-> Entity
|
||||
Assert.False(origin.InRangeUnobstructed(other));
|
||||
Assert.False(other.InRangeUnobstructed(origin));
|
||||
|
||||
// Entity <-> Component
|
||||
Assert.False(origin.InRangeUnobstructed(component));
|
||||
Assert.False(component.InRangeUnobstructed(origin));
|
||||
|
||||
// Entity <-> Container
|
||||
Assert.False(origin.InRangeUnobstructed(container));
|
||||
Assert.False(container.InRangeUnobstructed(origin));
|
||||
|
||||
// Entity <-> GridCoordinates
|
||||
Assert.False(origin.InRangeUnobstructed(gridCoordinates));
|
||||
Assert.False(gridCoordinates.InRangeUnobstructed(origin));
|
||||
|
||||
// Entity <-> MapCoordinates
|
||||
Assert.False(origin.InRangeUnobstructed(mapCoordinates));
|
||||
Assert.False(mapCoordinates.InRangeUnobstructed(origin));
|
||||
|
||||
|
||||
// Checks with increased range
|
||||
|
||||
// Entity <-> Entity
|
||||
Assert.True(origin.InRangeUnobstructed(other, InteractionRangeDivided15Times3));
|
||||
Assert.True(other.InRangeUnobstructed(origin, InteractionRangeDivided15Times3));
|
||||
|
||||
// Entity <-> Component
|
||||
Assert.True(origin.InRangeUnobstructed(component, InteractionRangeDivided15Times3));
|
||||
Assert.True(component.InRangeUnobstructed(origin, InteractionRangeDivided15Times3));
|
||||
|
||||
// Entity <-> Container
|
||||
Assert.True(origin.InRangeUnobstructed(container, InteractionRangeDivided15Times3));
|
||||
Assert.True(container.InRangeUnobstructed(origin, InteractionRangeDivided15Times3));
|
||||
|
||||
// Entity <-> GridCoordinates
|
||||
Assert.True(origin.InRangeUnobstructed(gridCoordinates, InteractionRangeDivided15Times3));
|
||||
Assert.True(gridCoordinates.InRangeUnobstructed(origin, InteractionRangeDivided15Times3));
|
||||
|
||||
// Entity <-> MapCoordinates
|
||||
Assert.True(origin.InRangeUnobstructed(mapCoordinates, InteractionRangeDivided15Times3));
|
||||
Assert.True(mapCoordinates.InRangeUnobstructed(origin, InteractionRangeDivided15Times3));
|
||||
});
|
||||
|
||||
await server.WaitIdleAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user