Refactor InRangeUnobstructed and add extension methods (#1925)

* Sort out InRangeUnobstructed and add extension methods

* Rename client RangeChecks to RangeExtensions

* Add container extension methods and test

* Add missing component methods

Component to container
Grid coordinates to container
Map coordinates to container
Local player to container

* Actually use the field

* Merge fixes

* Add popup argument to local player extension methods

* Reduce code repetition for client range extensions
This commit is contained in:
DrSmugleaf
2020-08-30 11:37:06 +02:00
committed by GitHub
parent 9ec3ddf368
commit 9d6c394f6b
39 changed files with 1287 additions and 359 deletions

View File

@@ -7,13 +7,13 @@ using Content.Server.GameObjects.Components.Mobs.State;
using Content.Server.GameObjects.Components.Strap;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components.Buckle;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.Components.Strap;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Verbs;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.Utility;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.EntitySystemMessages;
using Robust.Server.GameObjects.EntitySystems;
@@ -190,13 +190,10 @@ namespace Content.Server.GameObjects.Components.Buckle
return false;
}
var ownerPosition = Owner.Transform.MapPosition;
var strapPosition = strap.Owner.Transform.MapPosition;
var interaction = EntitySystem.Get<SharedInteractionSystem>();
var component = strap;
bool Ignored(IEntity entity) => entity == Owner || entity == user || entity == component.Owner;
if (!interaction.InRangeUnobstructed(ownerPosition, strapPosition, _range, predicate: Ignored))
if (!Owner.InRangeUnobstructed(strap, _range, predicate: Ignored, popup: true))
{
_notifyManager.PopupMessage(strap.Owner, user,
Loc.GetString("You can't reach there!"));
@@ -346,9 +343,7 @@ namespace Content.Server.GameObjects.Components.Buckle
return false;
}
var strapPosition = Owner.Transform.MapPosition;
if (!InteractionChecks.InRangeUnobstructed(user, strapPosition, _range))
if (!user.InRangeUnobstructed(oldBuckledTo, _range, popup: true))
{
return false;
}