Implement RiggableSystem, stunbatons injectable (#17288)

Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
This commit is contained in:
Sailor
2023-07-08 06:32:31 +03:00
committed by GitHub
parent 1289b2dc21
commit 9d844520be
8 changed files with 135 additions and 55 deletions

View File

@@ -1,4 +1,6 @@
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.Power.Events;
using Content.Server.Stunnable.Components;
using Content.Shared.Audio;
@@ -10,7 +12,6 @@ using Content.Shared.Item;
using Content.Shared.Popups;
using Content.Shared.Toggleable;
using Content.Shared.Weapons.Melee.Events;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Player;
@@ -20,6 +21,7 @@ namespace Content.Server.Stunnable.Systems
{
[Dependency] private readonly SharedItemSystem _item = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly RiggableSystem _riggableSystem = default!;
public override void Initialize()
{
@@ -27,6 +29,7 @@ namespace Content.Server.Stunnable.Systems
SubscribeLocalEvent<StunbatonComponent, UseInHandEvent>(OnUseInHand);
SubscribeLocalEvent<StunbatonComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<StunbatonComponent, SolutionChangedEvent>(OnSolutionChange);
SubscribeLocalEvent<StunbatonComponent, StaminaDamageOnHitAttemptEvent>(OnStaminaHitAttempt);
SubscribeLocalEvent<StunbatonComponent, GetMeleeDamageEvent>(OnGetMeleeDamage);
}
@@ -100,17 +103,25 @@ namespace Content.Server.Stunnable.Systems
private void TurnOn(EntityUid uid, StunbatonComponent comp, EntityUid user)
{
if (comp.Activated)
return;
var playerFilter = Filter.Pvs(comp.Owner, entityManager: EntityManager);
if (!TryComp<BatteryComponent>(comp.Owner, out var battery) || battery.CurrentCharge < comp.EnergyPerUse)
{
SoundSystem.Play(comp.TurnOnFailSound.GetSound(), playerFilter, comp.Owner, AudioHelpers.WithVariation(0.25f));
user.PopupMessage(Loc.GetString("stunbaton-component-low-charge"));
return;
}
if (TryComp<RiggableComponent>(uid, out var rig) && rig.IsRigged)
{
_riggableSystem.Explode(uid, battery, user);
}
if (EntityManager.TryGetComponent<AppearanceComponent>(comp.Owner, out var appearance) &&
EntityManager.TryGetComponent<ItemComponent>(comp.Owner, out var item))
{
@@ -122,6 +133,16 @@ namespace Content.Server.Stunnable.Systems
comp.Activated = true;
}
// https://github.com/space-wizards/space-station-14/pull/17288#discussion_r1241213341
private void OnSolutionChange(EntityUid uid, StunbatonComponent component, SolutionChangedEvent args)
{
// Explode if baton is activated and rigged.
if (TryComp<RiggableComponent>(uid, out var riggable))
if (TryComp<BatteryComponent>(uid, out var battery))
if (component.Activated && riggable.IsRigged)
_riggableSystem.Explode(uid, battery);
}
private void SendPowerPulse(EntityUid target, EntityUid? user, EntityUid used)
{
RaiseLocalEvent(target, new PowerPulseEvent()