Revolutionaries (#18477)
Co-authored-by: coolmankid12345 <coolmankid12345@users.noreply.github.com> Co-authored-by: EmoGarbage404 <retron404@gmail.com>
This commit is contained in:
@@ -0,0 +1,74 @@
|
||||
using Content.Shared.Roles;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
|
||||
|
||||
namespace Content.Server.GameTicking.Rules.Components;
|
||||
|
||||
/// <summary>
|
||||
/// Component for the RevolutionaryRuleSystem that stores info about winning/losing, player counts required for starting, as well as prototypes for Revolutionaries and their gear.
|
||||
/// </summary>
|
||||
[RegisterComponent, Access(typeof(RevolutionaryRuleSystem))]
|
||||
public sealed partial class RevolutionaryRuleComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// When the round will if all the command are dead (Incase they are in space)
|
||||
/// </summary>
|
||||
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
|
||||
public TimeSpan CommandCheck;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of time between each check for command check.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public TimeSpan TimerWait = TimeSpan.FromSeconds(20);
|
||||
|
||||
/// <summary>
|
||||
/// Stores players minds
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public Dictionary<string, EntityUid> HeadRevs = new();
|
||||
|
||||
[DataField]
|
||||
public ProtoId<AntagPrototype> RevPrototypeId = "Rev";
|
||||
|
||||
/// <summary>
|
||||
/// Sound that plays when you are chosen as Rev. (Placeholder until I find something cool I guess)
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public SoundSpecifier HeadRevStartSound = new SoundPathSpecifier("/Audio/Ambience/Antag/traitor_start.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// Min players needed for Revolutionary gamemode to start.
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public int MinPlayers = 15;
|
||||
|
||||
/// <summary>
|
||||
/// Max Head Revs allowed during selection.
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public int MaxHeadRevs = 3;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of Head Revs that will spawn per this amount of players.
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public int PlayersPerHeadRev = 15;
|
||||
|
||||
/// <summary>
|
||||
/// The gear head revolutionaries are given on spawn.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public List<EntProtoId> StartingGear = new()
|
||||
{
|
||||
"Flash",
|
||||
"ClothingEyesGlassesSunglasses"
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// The time it takes after the last head is killed for the shuttle to arrive.
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public TimeSpan ShuttleCallTime = TimeSpan.FromMinutes(5);
|
||||
}
|
||||
Reference in New Issue
Block a user