Remove obsolete usages of AnimationPlayerComponent (#20806)
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@@ -25,20 +25,20 @@ namespace Content.Client.Jittering
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private void OnStartup(EntityUid uid, JitteringComponent jittering, ComponentStartup args)
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{
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if (!EntityManager.TryGetComponent(uid, out SpriteComponent? sprite))
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if (!TryComp(uid, out SpriteComponent? sprite))
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return;
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var animationPlayer = EntityManager.EnsureComponent<AnimationPlayerComponent>(uid);
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var animationPlayer = EnsureComp<AnimationPlayerComponent>(uid);
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_animationPlayer.Play(animationPlayer, GetAnimation(jittering, sprite), _jitterAnimationKey);
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_animationPlayer.Play(uid, animationPlayer, GetAnimation(jittering, sprite), _jitterAnimationKey);
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}
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private void OnShutdown(EntityUid uid, JitteringComponent jittering, ComponentShutdown args)
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{
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if (EntityManager.TryGetComponent(uid, out AnimationPlayerComponent? animationPlayer))
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_animationPlayer.Stop(animationPlayer, _jitterAnimationKey);
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if (TryComp(uid, out AnimationPlayerComponent? animationPlayer))
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_animationPlayer.Stop(uid, animationPlayer, _jitterAnimationKey);
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if (EntityManager.TryGetComponent(uid, out SpriteComponent? sprite))
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if (TryComp(uid, out SpriteComponent? sprite))
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sprite.Offset = Vector2.Zero;
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}
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@@ -47,9 +47,9 @@ namespace Content.Client.Jittering
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if(args.Key != _jitterAnimationKey)
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return;
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if (EntityManager.TryGetComponent(uid, out AnimationPlayerComponent? animationPlayer)
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&& EntityManager.TryGetComponent(uid, out SpriteComponent? sprite))
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_animationPlayer.Play(animationPlayer, GetAnimation(jittering, sprite), _jitterAnimationKey);
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if (TryComp(uid, out AnimationPlayerComponent? animationPlayer)
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&& TryComp(uid, out SpriteComponent? sprite))
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_animationPlayer.Play(uid, animationPlayer, GetAnimation(jittering, sprite), _jitterAnimationKey);
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}
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private Animation GetAnimation(JitteringComponent jittering, SpriteComponent sprite)
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