Magic fix (#404)

* - tweak: Hfrequency blade.

* - fix: Magic fixes.
This commit is contained in:
Aviu00
2024-07-01 11:23:51 +00:00
committed by GitHub
parent 65283e1c44
commit 9e6b86c5ad
6 changed files with 108 additions and 74 deletions

View File

@@ -164,8 +164,7 @@ public sealed class MagicSystem : EntitySystem
if (!_wizardSpells.CanCast(args)) // WD EDIT
return;
args.Handled = true;
Speak(args);
_wizardSpells.Cast(args); // WD EDIT
var transform = Transform(args.Performer);
var coords = transform.Coordinates;
@@ -190,9 +189,7 @@ public sealed class MagicSystem : EntitySystem
if (!_wizardSpells.CanCast(ev)) // WD EDIT
return;
ev.Handled = true;
Speak(ev);
_wizardSpells.Cast(ev); // WD EDIT
var direction = _transformSystem.GetMapCoordinates(ev.Target).Position - _transformSystem.GetMapCoordinates(ev.Performer).Position;
var impulseVector = direction * 10000;