Add popup message extension for players in range except for the source (#1962)
This commit is contained in:
@@ -8,7 +8,7 @@ using Content.Server.GameObjects.EntitySystems;
|
||||
using Content.Server.Interfaces;
|
||||
using Content.Server.Interfaces.Chat;
|
||||
using Content.Server.Interfaces.GameObjects;
|
||||
using Content.Server.GameObjects.EntitySystems.DoAfter;
|
||||
using Content.Server.Utility;
|
||||
using Content.Shared.Chemistry;
|
||||
using Content.Shared.GameObjects;
|
||||
using Content.Shared.GameObjects.Components.Interactable;
|
||||
@@ -17,7 +17,6 @@ using Content.Shared.Interfaces;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
@@ -258,16 +257,31 @@ namespace Content.Server.GameObjects.Components.Interactable
|
||||
|
||||
public SuicideKind Suicide(IEntity victim, IChatManager chat)
|
||||
{
|
||||
string othersMessage;
|
||||
string selfMessage;
|
||||
|
||||
if (TryWeld(5, victim, silent: true))
|
||||
{
|
||||
PlaySoundCollection(WeldSoundCollection);
|
||||
PopupMessageOtherClientsInRange(victim, Loc.GetString("{0:theName} welds {0:their} every orifice closed! It looks like {0:theyre} trying to commit suicide!", victim), 15);
|
||||
_notifyManager.PopupMessage(victim, victim, Loc.GetString("You weld your every orifice closed!"));
|
||||
|
||||
othersMessage =
|
||||
Loc.GetString(
|
||||
"{0:theName} welds {0:their} every orifice closed! It looks like {0:theyre} trying to commit suicide!",
|
||||
victim);
|
||||
victim.PopupMessageOtherClients(othersMessage);
|
||||
|
||||
selfMessage = Loc.GetString("You weld your every orifice closed!");
|
||||
victim.PopupMessage(selfMessage);
|
||||
|
||||
return SuicideKind.Heat;
|
||||
}
|
||||
|
||||
PopupMessageOtherClientsInRange(victim, Loc.GetString("{0:theName} bashes themselves with the unlit welding torch!", victim), 15);
|
||||
_notifyManager.PopupMessage(victim, victim, Loc.GetString("You bash yourself with the unlit welding torch!"));
|
||||
othersMessage = Loc.GetString("{0:theName} bashes themselves with the unlit welding torch!", victim);
|
||||
victim.PopupMessageOtherClients(othersMessage);
|
||||
|
||||
selfMessage = Loc.GetString("You bash yourself with the unlit welding torch!");
|
||||
victim.PopupMessage(selfMessage);
|
||||
|
||||
return SuicideKind.Blunt;
|
||||
}
|
||||
|
||||
@@ -275,22 +289,5 @@ namespace Content.Server.GameObjects.Components.Interactable
|
||||
{
|
||||
Dirty();
|
||||
}
|
||||
|
||||
private void PopupMessageOtherClientsInRange(IEntity source, string message, int maxReceiveDistance)
|
||||
{
|
||||
var viewers = _playerManager.GetPlayersInRange(source.Transform.GridPosition, maxReceiveDistance);
|
||||
|
||||
foreach (var viewer in viewers)
|
||||
{
|
||||
var viewerEntity = viewer.AttachedEntity;
|
||||
|
||||
if (viewerEntity == null || source == viewerEntity)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
source.PopupMessage(viewer.AttachedEntity, message);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -500,29 +500,18 @@ namespace Content.Server.GameObjects.Components.Kitchen
|
||||
headCount++;
|
||||
}
|
||||
}
|
||||
PopupMessageOtherClientsInRange(victim, Loc.GetString("{0:theName} is trying to cook {0:their} head!", victim), 15);
|
||||
_notifyManager.PopupMessage(victim, victim, Loc.GetString("You cook your head!"));
|
||||
|
||||
var othersMessage = Loc.GetString("{0:theName} is trying to cook {0:their} head!", victim);
|
||||
victim.PopupMessageOtherClients(othersMessage);
|
||||
|
||||
var selfMessage = Loc.GetString("You cook your head!");
|
||||
victim.PopupMessage(selfMessage);
|
||||
|
||||
_currentCookTimerTime = 10;
|
||||
ClickSound();
|
||||
_uiDirty = true;
|
||||
wzhzhzh();
|
||||
return SuicideKind.Heat;
|
||||
}
|
||||
private void PopupMessageOtherClientsInRange(IEntity source, string message, int maxReceiveDistance)
|
||||
{
|
||||
var viewers = _playerManager.GetPlayersInRange(source.Transform.GridPosition, maxReceiveDistance);
|
||||
|
||||
foreach (var viewer in viewers)
|
||||
{
|
||||
var viewerEntity = viewer.AttachedEntity;
|
||||
|
||||
if (viewerEntity == null || source == viewerEntity)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
source.PopupMessage(viewer.AttachedEntity, message);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ using Robust.Shared.Maths;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using System;
|
||||
using Content.Server.Utility;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.Movement
|
||||
{
|
||||
@@ -207,8 +208,12 @@ namespace Content.Server.GameObjects.Components.Movement
|
||||
// we may potentially need additional logic since we're forcing a player onto a climbable
|
||||
// there's also the cases where the user might collide with the person they are forcing onto the climbable that i haven't accounted for
|
||||
|
||||
PopupMessageOtherClientsInRange(user, Loc.GetString("{0:theName} forces {1:theName} onto {2:theName}!", user, entityToMove, Owner), 15);
|
||||
user.PopupMessage(user, Loc.GetString("You force {0:theName} onto {1:theName}!", entityToMove, Owner));
|
||||
var othersMessage = Loc.GetString("{0:theName} forces {1:theName} onto {2:theName}!", user,
|
||||
entityToMove, Owner);
|
||||
user.PopupMessageOtherClients(othersMessage);
|
||||
|
||||
var selfMessage = Loc.GetString("You force {0:theName} onto {1:theName}!", entityToMove, Owner);
|
||||
user.PopupMessage(selfMessage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -243,25 +248,11 @@ namespace Content.Server.GameObjects.Components.Movement
|
||||
|
||||
climbMode.TryMoveTo(user.Transform.WorldPosition, endPoint);
|
||||
|
||||
PopupMessageOtherClientsInRange(user, Loc.GetString("{0:theName} jumps onto {1:theName}!", user, Owner), 15);
|
||||
user.PopupMessage(user, Loc.GetString("You jump onto {0:theName}!", Owner));
|
||||
}
|
||||
}
|
||||
var othersMessage = Loc.GetString("{0:theName} jumps onto {1:theName}!", user, Owner);
|
||||
user.PopupMessageOtherClients(othersMessage);
|
||||
|
||||
private void PopupMessageOtherClientsInRange(IEntity source, string message, int maxReceiveDistance)
|
||||
{
|
||||
var viewers = _playerManager.GetPlayersInRange(source.Transform.GridPosition, maxReceiveDistance);
|
||||
|
||||
foreach (var viewer in viewers)
|
||||
{
|
||||
var viewerEntity = viewer.AttachedEntity;
|
||||
|
||||
if (viewerEntity == null || source == viewerEntity)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
source.PopupMessage(viewer.AttachedEntity, message);
|
||||
var selfMessage = Loc.GetString("You jump onto {0:theName}!", Owner);
|
||||
user.PopupMessage(selfMessage);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user