Aspects (#266)
* - add: Revive fast and furious aspect. * - add: Update accents. * - add: More buzzing for moth. * - tweak: Change desc. * - fix: Fixes. * - add: RandomItemAspect. * - fix: Fix arachnid socks. * - tweak: Update desc part 2.
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@@ -1,6 +1,7 @@
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using System.Linq;
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using Content.Server._White.Cult.GameRule;
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using Content.Server._White.Mood;
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using Content.Server._White.Other.FastAndFuriousSystem;
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using Content.Server.Administration.Systems;
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using Content.Server.Bible.Components;
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using Content.Server.Body.Components;
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@@ -998,6 +999,9 @@ public sealed partial class ChangelingSystem
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private void TransferComponents(EntityUid from, EntityUid to)
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{
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if (HasComp<FastAndFuriousComponent>(from))
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EnsureComp<FastAndFuriousComponent>(to);
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if (HasComp<AbsorbedComponent>(from))
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EnsureComp<AbsorbedComponent>(to);
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