Fix component constraints (#20241)
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@@ -135,7 +135,7 @@ public sealed class DamageVisualsSystem : VisualizerSystem<DamageVisualsComponen
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private void InitializeVisualizer(EntityUid entity, DamageVisualsComponent damageVisComp)
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{
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if (!TryComp(entity, out SpriteComponent? spriteComponent)
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|| !TryComp<DamageableComponent?>(entity, out var damageComponent)
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|| !TryComp<DamageableComponent>(entity, out var damageComponent)
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|| !HasComp<AppearanceComponent>(entity))
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return;
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