Fix component constraints (#20241)

This commit is contained in:
metalgearsloth
2023-09-20 10:12:48 +10:00
committed by GitHub
parent d01a0e497d
commit 9f9577acd0
15 changed files with 19 additions and 19 deletions

View File

@@ -135,7 +135,7 @@ public sealed class DamageVisualsSystem : VisualizerSystem<DamageVisualsComponen
private void InitializeVisualizer(EntityUid entity, DamageVisualsComponent damageVisComp)
{
if (!TryComp(entity, out SpriteComponent? spriteComponent)
|| !TryComp<DamageableComponent?>(entity, out var damageComponent)
|| !TryComp<DamageableComponent>(entity, out var damageComponent)
|| !HasComp<AppearanceComponent>(entity))
return;