adds custom typeserializers (#3676)
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@@ -6,6 +6,7 @@ using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.Atmos
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@@ -18,7 +19,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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public override string Name => "Airtight";
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[DataFieldWithFlag("airBlockedDirection", typeof(AtmosDirectionFlags))]
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[DataField("airBlockedDirection", customTypeSerializer: typeof(FlagSerializer<AtmosDirectionFlags>))]
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[ViewVariables]
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private int _initialAirBlockedDirection = (int) AtmosDirection.All;
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@@ -4,9 +4,11 @@ using System.Collections.Generic;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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namespace Content.Server.GameObjects.Components.Items.Storage
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{
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@@ -59,7 +61,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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[DataDefinition]
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public struct StorageFillEntry : IPopulateDefaultValues
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{
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[DataField("name")]
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[DataField("name", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string? PrototypeName;
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[DataField("prob")]
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