Fix some Mind ECS bugs (#17480)

This commit is contained in:
Leon Friedrich
2023-06-20 16:29:26 +12:00
committed by GitHub
parent 41244b74aa
commit 9fc4fc6ac2
18 changed files with 767 additions and 248 deletions

View File

@@ -208,7 +208,7 @@ public sealed class PiratesRuleSystem : GameRuleSystem<PiratesRuleComponent>
var session = ops[i];
var newMind = _mindSystem.CreateMind(session.UserId, name);
_mindSystem.ChangeOwningPlayer(newMind, session.UserId);
_mindSystem.SetUserId(newMind, session.UserId);
var mob = Spawn("MobHuman", _random.Pick(spawns));
MetaData(mob).EntityName = name;