Replaces Xeno sprite. (#2718)

* Initial

* Adjusted the bounding box to be sensible
This commit is contained in:
Swept
2020-12-17 12:13:23 +00:00
committed by GitHub
parent 3d60965fd9
commit a1d9248613
13 changed files with 34 additions and 40 deletions

View File

@@ -1,7 +1,7 @@
# Hacky for the stress test so don't even consider adding to this
- type: entity
save: false
name: Xeno hunter
name: Xeno
id: XenoMob_Content
description: They mostly come at night. Mostly.
drawdepth: Mobs
@@ -20,14 +20,14 @@
layers:
- map: ["enum.DamageStateVisualLayers.Base"]
state: running
sprite: Mobs/Aliens/Xenos/xeno_hunter.rsi
sprite: Mobs/Aliens/Xenos/xeno.rsi
- type: Clickable
- type: Physics
anchored: false
mass: 85
shapes:
- !type:PhysShapeAabb
bounds: "-0.35,-0.35,0.35,0.35"
bounds: "-0.95,-0.60,-0.10,0.60"
mask:
- Impassable
- MobImpassable