Adds the thermo-electric generator (#18840)
* Basic TEG start. Connects via node group. * Basic TEG test map * Sensor monitoring basics, TEG circulator flow * Basic power generation (it doesn't work) * More sensor monitoring work * Battery (SMES) monitoring system. * Sensor monitoring fixes Make it work properly when mapped. * Test map improvements * Revise TEG power output mechanism. Now uses a fixed supplier with a custom ramping system. * TEG test map fixes * Make air alarms and pumps open UI on activate. * Clean up thermo machines power switch. Removed separate Enabled bool from the component that always matched the power receiver's state. This enables adding a PowerSwitch component to give us alt click/verb menu. * TEG but now fancy * Make sensor monitoring console obviously WiP to mappers. * Vending machine sound, because of course. * Terrible, terrible graph background color * Examine improvements for the TEG. * Account for electrical power when equalizing gas mixtures. * Get rid of the TegCirculatorArrow logic. Use TimedDespawn instead. The "no show in right-click menuu" goes into a new general-purpose component. Thanks Julian. * Put big notice of "not ready, here's why" on the sensor monitoring console. * TryGetComponent -> TryComp * Lol there's a HideContextMenu tag * Test fixes * Guidebook for TEG Fixed rotation on GuideEntityEmbed not working correctly. Added Margin property to GuideEntityEmbed * Make TEG power bar default to invisible. So it doesn't appear in the guidebook and spawn menu.
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@@ -1,12 +1,17 @@
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using Content.Server.Administration.Logs;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Monitor.Systems;
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using Content.Server.Atmos.Piping.Binary.Components;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.DeviceNetwork;
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using Content.Server.DeviceNetwork.Components;
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using Content.Server.DeviceNetwork.Systems;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.EntitySystems;
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using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Atmos.Piping;
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using Content.Shared.Atmos.Piping.Binary.Components;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Content.Shared.Audio;
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using Content.Shared.Database;
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using Content.Shared.Examine;
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@@ -29,6 +34,8 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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[Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
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[Dependency] private readonly DeviceNetworkSystem _deviceNetwork = default!;
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public override void Initialize()
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{
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@@ -38,10 +45,12 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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SubscribeLocalEvent<GasVolumePumpComponent, AtmosDeviceUpdateEvent>(OnVolumePumpUpdated);
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SubscribeLocalEvent<GasVolumePumpComponent, AtmosDeviceDisabledEvent>(OnVolumePumpLeaveAtmosphere);
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SubscribeLocalEvent<GasVolumePumpComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<GasVolumePumpComponent, InteractHandEvent>(OnPumpInteractHand);
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SubscribeLocalEvent<GasVolumePumpComponent, ActivateInWorldEvent>(OnPumpActivate);
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// Bound UI subscriptions
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SubscribeLocalEvent<GasVolumePumpComponent, GasVolumePumpChangeTransferRateMessage>(OnTransferRateChangeMessage);
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SubscribeLocalEvent<GasVolumePumpComponent, GasVolumePumpToggleStatusMessage>(OnToggleStatusMessage);
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SubscribeLocalEvent<GasVolumePumpComponent, DeviceNetworkPacketEvent>(OnPacketRecv);
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}
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private void OnInit(EntityUid uid, GasVolumePumpComponent pump, ComponentInit args)
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@@ -101,6 +110,8 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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}
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}
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pump.LastMolesTransferred = removed.TotalMoles;
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_atmosphereSystem.Merge(outlet.Air, removed);
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_ambientSoundSystem.SetAmbience(uid, removed.TotalMoles > 0f);
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}
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@@ -114,7 +125,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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_userInterfaceSystem.TryCloseAll(uid, GasVolumePumpUiKey.Key);
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}
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private void OnPumpInteractHand(EntityUid uid, GasVolumePumpComponent pump, InteractHandEvent args)
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private void OnPumpActivate(EntityUid uid, GasVolumePumpComponent pump, ActivateInWorldEvent args)
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{
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if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
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return;
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@@ -165,5 +176,24 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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_appearance.SetData(uid, PumpVisuals.Enabled, pump.Enabled, appearance);
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}
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private void OnPacketRecv(EntityUid uid, GasVolumePumpComponent component, DeviceNetworkPacketEvent args)
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{
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if (!TryComp(uid, out DeviceNetworkComponent? netConn)
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|| !args.Data.TryGetValue(DeviceNetworkConstants.Command, out var cmd))
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return;
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var payload = new NetworkPayload();
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switch (cmd)
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{
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case AtmosDeviceNetworkSystem.SyncData:
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payload.Add(DeviceNetworkConstants.Command, AtmosDeviceNetworkSystem.SyncData);
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payload.Add(AtmosDeviceNetworkSystem.SyncData, new GasVolumePumpData(component.LastMolesTransferred));
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_deviceNetwork.QueuePacket(uid, args.SenderAddress, payload, device: netConn);
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return;
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}
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}
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}
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}
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