Adds the thermo-electric generator (#18840)

* Basic TEG start.

Connects via node group.

* Basic TEG test map

* Sensor monitoring basics, TEG circulator flow

* Basic power generation (it doesn't work)

* More sensor monitoring work

* Battery (SMES) monitoring system.

* Sensor monitoring fixes

Make it work properly when mapped.

* Test map improvements

* Revise TEG power output mechanism.

Now uses a fixed supplier with a custom ramping system.

* TEG test map fixes

* Make air alarms and pumps open UI on activate.

* Clean up thermo machines power switch.

Removed separate Enabled bool from the component that always matched the power receiver's state.

This enables adding a PowerSwitch component to give us alt click/verb menu.

* TEG but now fancy

* Make sensor monitoring console obviously WiP to mappers.

* Vending machine sound, because of course.

* Terrible, terrible graph background color

* Examine improvements for the TEG.

* Account for electrical power when equalizing gas mixtures.

* Get rid of the TegCirculatorArrow logic.

Use TimedDespawn instead. The "no show in right-click menuu" goes into a new general-purpose component.

Thanks Julian.

* Put big notice of "not ready, here's why" on the sensor monitoring console.

* TryGetComponent -> TryComp

* Lol there's a HideContextMenu tag

* Test fixes

* Guidebook for TEG

Fixed rotation on GuideEntityEmbed not working correctly.

Added Margin property to GuideEntityEmbed

* Make TEG power bar default to invisible.

So it doesn't appear in the guidebook and spawn menu.
This commit is contained in:
Pieter-Jan Briers
2023-08-12 22:41:55 +02:00
committed by GitHub
parent 61bf951ec4
commit a242af506e
74 changed files with 5546 additions and 22 deletions

View File

@@ -1,12 +1,17 @@
using Content.Server.Administration.Logs;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Atmos.Monitor.Systems;
using Content.Server.Atmos.Piping.Binary.Components;
using Content.Server.Atmos.Piping.Components;
using Content.Server.DeviceNetwork;
using Content.Server.DeviceNetwork.Components;
using Content.Server.DeviceNetwork.Systems;
using Content.Server.NodeContainer;
using Content.Server.NodeContainer.EntitySystems;
using Content.Server.NodeContainer.Nodes;
using Content.Shared.Atmos.Piping;
using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.Atmos.Piping.Unary.Components;
using Content.Shared.Audio;
using Content.Shared.Database;
using Content.Shared.Examine;
@@ -29,6 +34,8 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
[Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetwork = default!;
public override void Initialize()
{
@@ -38,10 +45,12 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
SubscribeLocalEvent<GasVolumePumpComponent, AtmosDeviceUpdateEvent>(OnVolumePumpUpdated);
SubscribeLocalEvent<GasVolumePumpComponent, AtmosDeviceDisabledEvent>(OnVolumePumpLeaveAtmosphere);
SubscribeLocalEvent<GasVolumePumpComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<GasVolumePumpComponent, InteractHandEvent>(OnPumpInteractHand);
SubscribeLocalEvent<GasVolumePumpComponent, ActivateInWorldEvent>(OnPumpActivate);
// Bound UI subscriptions
SubscribeLocalEvent<GasVolumePumpComponent, GasVolumePumpChangeTransferRateMessage>(OnTransferRateChangeMessage);
SubscribeLocalEvent<GasVolumePumpComponent, GasVolumePumpToggleStatusMessage>(OnToggleStatusMessage);
SubscribeLocalEvent<GasVolumePumpComponent, DeviceNetworkPacketEvent>(OnPacketRecv);
}
private void OnInit(EntityUid uid, GasVolumePumpComponent pump, ComponentInit args)
@@ -101,6 +110,8 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
}
}
pump.LastMolesTransferred = removed.TotalMoles;
_atmosphereSystem.Merge(outlet.Air, removed);
_ambientSoundSystem.SetAmbience(uid, removed.TotalMoles > 0f);
}
@@ -114,7 +125,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
_userInterfaceSystem.TryCloseAll(uid, GasVolumePumpUiKey.Key);
}
private void OnPumpInteractHand(EntityUid uid, GasVolumePumpComponent pump, InteractHandEvent args)
private void OnPumpActivate(EntityUid uid, GasVolumePumpComponent pump, ActivateInWorldEvent args)
{
if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
return;
@@ -165,5 +176,24 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
_appearance.SetData(uid, PumpVisuals.Enabled, pump.Enabled, appearance);
}
private void OnPacketRecv(EntityUid uid, GasVolumePumpComponent component, DeviceNetworkPacketEvent args)
{
if (!TryComp(uid, out DeviceNetworkComponent? netConn)
|| !args.Data.TryGetValue(DeviceNetworkConstants.Command, out var cmd))
return;
var payload = new NetworkPayload();
switch (cmd)
{
case AtmosDeviceNetworkSystem.SyncData:
payload.Add(DeviceNetworkConstants.Command, AtmosDeviceNetworkSystem.SyncData);
payload.Add(AtmosDeviceNetworkSystem.SyncData, new GasVolumePumpData(component.LastMolesTransferred));
_deviceNetwork.QueuePacket(uid, args.SenderAddress, payload, device: netConn);
return;
}
}
}
}