Update audioparams (#26387)

Drops busname + attenuation.
This commit is contained in:
metalgearsloth
2024-03-29 16:55:05 +11:00
committed by GitHub
parent 52ca0c2ec2
commit a25801b35b
3 changed files with 3 additions and 4 deletions

View File

@@ -50,7 +50,6 @@ public sealed class AmbientSoundSystem : SharedAmbientSoundSystem
private static AudioParams _params = AudioParams.Default
.WithVariation(0.01f)
.WithLoop(true)
.WithAttenuation(Attenuation.LinearDistance)
.WithMaxDistance(7f);
/// <summary>

View File

@@ -23,8 +23,8 @@ public sealed partial class ContentAudioSystem
[Dependency] private readonly IStateManager _stateManager = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!;
private readonly AudioParams _lobbySoundtrackParams = new(-5f, 1, "Master", 0, 0, 0, false, 0f);
private readonly AudioParams _roundEndSoundEffectParams = new(-5f, 1, "Master", 0, 0, 0, false, 0f);
private readonly AudioParams _lobbySoundtrackParams = new(-5f, 1, 0, 0, 0, false, 0f);
private readonly AudioParams _roundEndSoundEffectParams = new(-5f, 1, 0, 0, 0, false, 0f);
/// <summary>
/// EntityUid of lobby restart sound component.